Eyewire DLC Website

Robert Hamill

Brand Designer
UX Designer
Webflow Developer
Creating a narrative website and marketing materials for expansion content for a citizen science game!
The citizen science game was preparing to add a new set of neurons for players to map. With a solid game loop, it became clear that there was a common theme in games this one was missing: a narrative.
Working with illustrators and the Creative Director I used my design and narrative skills to improve the storytelling both verbally and visually. Studying children’s picture books structure and translating the back and forth of image and text into a web interface also gave me the realization there is a little flexibility in motion but also the pacing of the story.
As a DLC it was decided to be approached with a new brand, the Mystic Set, and story allowing players to get excited about the new development. The primary logo was actually designed using the forms of the characters new suit designs. We also developed a poster and social media assets for the DLC and events the company threw to incentivize players.

Heroes Drive Narrative

During this process I also decided to create a page dedicated to the characters that drive the narrative as there’s no concrete version of this in the game. It was important to give each character a sort of pedestal to highlight traits and motives for players and future writers.
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