Challenge:
ClueGo turns a walk through an Italian city into a trail of riddles, where each answer leads players to the next landmark. The product had a strong idea but needed a mobile experience that could carry people through 12 stops and two to three hours on foot, while keeping the game fair and the city stories easy to reach.
Solution:
We designed the full journey, from a photo-led home screen with trail cards showing distance, duration and stops, to a step-by-step setup where players choose their group, difficulty level and mode. Each stop opens a riddle card with an answer field and hints that arrive in an envelope, plus points of interest with short histories and audio guides.
The finish screen sums up time, stops and distance, then leads to a leaderboard and a postcard-style photo to save.
Results:
The client received a complete, consistent mobile UI that covers discovery, gameplay, scoring and sharing in one visual language. The design gave the team a clear base to build new city trails on without redesigning the core flow.












0 likes · 1 view · Nov 12, 2026
Mobile UI/НЧ for ClueGo, a riddle-based city trail game in Italy, covering trail discovery, gameplay, hints, scoring and the leaderboard.