Design problem:
Alongside AI apps, App Orchid’s principle product offering is technology that captures an enterprise’s tribal knowledge, defined as ‘any unwritten information that is not commonly known by others within a company’.
Goals:
Establish the initial mechanics for annotating and capturing tribal knowlege. Design a baseline user experience that’s highly adaptable and can be implemented across variety of products and devices.
My role:
I worked as the lead designer for the tribal knowledge project and created the foundational user experience and interface designs while working with a junior designer who created mobile translations of my designs. I produced clickable prototypes and production ready mockups while contributing components and design patterns to App Orchid’s main design system.