The solution kept the isometric animation as the core visual language but changed how it behaves across devices.
On desktop, the hero uses a continuous isometric animation. The scene builds in sequence, with each stage of the service model appearing as the previous one settles. The camera stays stable so the visitor can follow the flow. Labels appear when they are relevant, not all at once. The animation supports the copy instead of competing with it.
On mobile, the same story becomes a carousel animation. Instead of squeezing the full isometric scene into a phone, each carousel frame focuses on one stage of the story. Visitors swipe through the scenes. Each frame has a clear caption, a progress indicator, and enough breathing room to be understood. The isometric style remains, but the composition is adapted for a narrow screen. It is not a mini desktop. It is a mobile-native way to tell the same story.