I recently ran a 4-week cohort teaching interaction design in Rive.
The goal wasn’t just animation, but helping designers think in systems.
From cart logic to drag interactions, everything was built around how UI behaves, not just how it looks.
This is a quick look at the process.
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Posted May 5, 2026
I recently ran a 4-week cohort teaching interaction design in Rive.
The goal wasn’t just animation, but helping designers think in systems.
From cart logic t...