BallRunner

Pedro Colon

Game Designer
Game Developer
Software Engineer
C#
GitHub
Unity

Game Summary

BallRunner is a 3D Racing-Platform game made with Unity. Play as Ball traversing along the game's levels while trying to get the fastest time. Utilize powerups, harness the momentum and physics of your control, and be the fastest BallRunner you can be!

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What I Worked On

Programmed Player Control and Inputs. A first-person style character-controller was used to immerse the players through the levels when solving its puzzles and avoiding its obstacles.

Programmed and Designed Level Mechanics (Falling Floors obstacle and box triggers to open doors).

Designed the Levels Layout using draw.io to sketch layout, to visualize the level concept and how to maximize player enjoyment.

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