I created my own version of an avatar in the iconic Powerpuff Girls style using Blender 3D. First, I simply designed the body and hair, followed by the clothing and accessories. Applying various materials to the mesh, I then seamlessly transitioned to Adobe Illustrator to draw the facial features for my character. After exporting the face as a PNG, I utilized it as a texture to infuse a distinct expression into my creation.Taking it a step further, I fashioned an armor set and tailored it to fit my character's body. To ensure poses, I delved into some weight painting to the body, in particular to the chest and legs. Once the character and its accessories were perfected, I proceeded to render the entire scene. I incorporated dynamic lighting and an HDRI ambient texture to enhance the visual appeal. For the rendering process, I opted for Cycles with 4080 samples, resulting in a polished and captivating final product.