MN Merchandise Inventory Management System is a tablet-first UX/UI project designed to help a small retail business replace fragmented manual processes with a clearer digital workflow for inventory, checkout, restocking, and reporting. The goal was to give employees faster access to product information while giving the store owner better visibility into stock movement, transactions, sales, and restocking needs.
I started with stakeholder research to understand how the store operated day to day and where employees were struggling, particularly around checking product availability, locating items, confirming prices, and answering customer questions. From those findings, I defined the system requirements and separated the experience into two user paths: workers, who needed fast access to search, product details, and checkout, and the store owner, who needed additional controls for restocking, reporting, and inventory monitoring.
I mapped the system architecture using context flow, data flow, and decomposition diagrams to understand how information should move between users, transactions, inventory, and reporting. From there, I designed the interface around speed and visibility, using persistent navigation, large data cards, clear operational states, and separate employee and admin workflows to reduce unnecessary complexity.