I worked on Sand Bullet (Unity 3D) a top-down shooter indie ... by Muhammad TalalI worked on Sand Bullet (Unity 3D) a top-down shooter indie ... by Muhammad Talal
I worked on Sand Bullet (Unity 3D) a top-down shooter indie ...
I worked on Sand Bullet (Unity 3D) a top-down shooter indie title and owned the full development cycle from early concept to final deployment. I built the co...
I worked on Sand Bullet (Unity 3D) a top-down shooter indie title and owned the full development cycle from early concept to final deployment. I built the core tech including enemy AI, a flexible weapon system, and in-game power-ups, then pushed it through release on Steam, where it picked up real user traction and feedback that helped shape polish and iteration.