I recently worked on a multiplayer MMA-style project in Unre... by Muhammad TalalI recently worked on a multiplayer MMA-style project in Unre... by Muhammad Talal
I recently worked on a multiplayer MMA-style project in Unre...
I recently worked on a multiplayer MMA-style project in Unreal Engine (C++), focusing on server-authoritative gameplay, replication/network flow, backend/API...
I recently worked on a multiplayer MMA-style project in Unreal Engine (C++), focusing on server-authoritative gameplay, replication/network flow, backend/API integration, and performance-minded polish. Loved the challenge of making combat feel fair and responsive under latency.