Cabbit Tales started as a personal idea I’d carried since design school, a small companion who lived with the user, guiding them through stories (kind of what my grandma did for me with books and reading tapes), choices, and gentle challenges. Part choose-your-own-adventure, part Tamagotchi, but with purpose: help kids learn logic, math, and reading through a character that feels alive. The spark returned near the end of my studies at design school when I first encountered HTML, CSS, and JavaScript together as part of a design project. I immediately sensed a future where design and code would merge, and I began imagining how the childhood experience of listening to story tapes from my grandmother could evolve into something interactive, adaptive, and modern. When the pandemic hit, a friend and former co-worker asked me to join and co-found Virid Digital that he had started a bit earlier. I used Cabbit Tales as the anchor project to introduce something creative, hopeful, and technically interesting at a moment when the world needed all three. As the team grew, so did the input. The project shifted from an evolving companion to a kid-powered publishing platform, enabling children to create stories in Figma and publish them directly to the App Store. The slogan “By Kids for Kids” naturally emerged.