Game Ready Asset Development

Darsh Joshi

Complete creation from Designing, Modeling, Texturing, Lighting and Rendering.
Sculpting the details and baking it to normal maps to optimize the model and bring the poly count significantly.
This is part of a medieval weapons pack that our team created for the Unity store. So, all the assets are heavily optimized for game use.
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Posted Jul 5, 2024

3D modeling, texturing, and rending a game-ready model.

Compostable Garbage Bag
Compostable Garbage Bag
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International Jazz Day Showcase

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