Interactive Game: Space Adventure

Kay Amsterdam

I started by creating a new project in Unity and choosing the 2D or 3D template that best suited the game. Then, i started adding the basic elements of the game, such as the player character, the enemies, and the environment. I used the Unity editor to create the assets for the game, such as the sprites, textures, and 3D models. I also used the editor to create the scripts that controlled the behavior of the game.
Once I had the basic elements of the game in place, I started adding more complex features, such as the ability to fly your spaceship, fight enemies, and explore the environment. I also added features that would make the game more engaging, such as a scoring system and power-ups.
After I had finished adding all of the features I wanted, I started testing the game to make sure it was working properly. I also started polishing the graphics and game play to make sure the game was as fun as possible.
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Posted Jul 26, 2023

I was tasked with developing a space adventure game for a client. The game needed to be a 2D side-scrolling game with a retro aesthetic.

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