As a product designer, my goal was to tackle one of the most frustrating parts of signing up for an online platform — the KYC (Know Your Customer) process. Typically long and complex, the process can turn away users, especially in a gaming environment where the primary goal is fun and immersion. This case study outlines how I redesigned the KYC process to be enjoyable, seamless, and delivered in Hinglish for our target audience: Tier 1 and Tier 2 city gamers.