The Mission:
We started by discussing the vision and brand identity. The mission was to portray a distinctive brutalist style whilst remaining playful, without having to showcase countless case studies.
The Design:
After our conversations I gathered a variety of resources and started a vision board that we could all access. This helped with understanding what they found inspiring. I started with two categories, the page layouts and the 3D assets. This allowed me to identify visual similarities. I then began designing various single components for the page layout, gathered feedback and making adjustments. We quickly compiled a full page layout using this method of planning, executing, measuring, repeat.
A similar process was used for the 3D assets. I provided an extensive library of potential 3D elements, but also proposed bespoke 3D elements considering the more complex the higher the possibility of performance limitations. The decision was to develop unique 3D assets.
The Build: