VR systems such as AppliedVR and EaseVRx are used to distance patients from chronic pain procedures or management. This system immerses the patient in a virtual environment, helping to reduce the sensation of pain. VR platforms such as Reflexion Health's VERA or MindMaze's MindMotion GO provide interactive rehabilitation exercises for patients recovering from conditions such as stroke, spinal cord injury or orthopaedic surgery. The system can track the patient's movements, provide feedback and adjust exercise difficulty. VR tools such as Osso VR, surgical theatres and FundamentalVR provide realistic simulations for surgeons to perform procedures. These tools can also be used for surgical planning; allowing surgeons to study 3D models of a patient's anatomy before surgery. VR systems such as Limbix and Psious are used for exposure therapy in the treatment of PTSD, phobias and anxiety disorders. These systems can simulate challenging environments or situations for patients in real life. VR can be used to educate patients about their conditions or treatments. For example, the Health Scientist platform uses VR to help patients understand what to expect during surgery. VR can be used to provide remote counselling or therapy sessions. For example, XRHealth provides a platform for virtual reality telehealth, which allows healthcare providers to monitor patient progress remotely. VR Exposure Therapy for Phobias and Anxiety - Some studies have found that VR exposure therapy can be as effective or more effective than traditional exposure therapy in treating certain phobias and anxieties, such as fear of heights, flying, and claustrophobia. Patients immerse themselves in a virtual environment, repeating the feared situation and helping them gradually become more sensitive. Pain Distraction - VR has been used as a distraction technique to help patients cope with acute and chronic pain. Immersive VR experiences can help distract patients from pain by engaging other sensory and cognitive channels. It has been shown to reduce pain, anxiety, and the need for pain medication, especially during medical procedures. Rehabilitation - VR is being studied as a tool to promote and help rehabilitation after injury, stroke and other conditions. VR games and simulations can provide a fun way for patients to perform repetitive exercises that help relearn motor skills and coordination. VR promises to reverse conditions such as stroke, spinal cord injury, Parkinson's disease and more. Phantom Limb Pain - Some research shows that VR mirror therapy, in which patients see a virtual reflection instead of their amputated limb, can help reduce limb pain by changing the brain's body schema. This results in a decrease in pain intensity and frequency for some patients. Surgical training - VR surgical simulators are being developed and used to train medical students and surgeons. This allows students to perform surgical procedures on real patients before operating on them. This can improve skills and reduce mistakes during the actual surgery. In the area of learning the basic medical sciences, an exceptional program run by Helene Hoffman of the University of California at San Diego combines an established multimedia computer-based education program with virtual reality. This program helps students learn about anatomy, pathology, radiology, and case studies. The same virtual anatomy can be exported to simulators for practising surgeries and other medical procedures.