Moyosore Weke
Project Title: Graspa LMS Redesign: Enhancing Student Engagement and Learning Outcomes Through Intuitive UX
Problem Statement :
The client's existing Learning Management System (LMS) suffered from low student engagement and usage. Students were not spending enough time on the platform, hindering their learning progress.
Main Goal:
To redesign the Graspa LMS to prioritize user needs and expectations, ultimately improving student engagement and learning outcomes.
Objectives:
Enhance Usability: Create a user-friendly interface with intuitive navigation and clear information architecture.
Optimize Engagement: Implement features that encourage active participation, such as interactive lessons, gamification elements, and social learning opportunities.
Personalize Learning: Allow students to customize their learning experience through features like progress tracking, feedback mechanisms, and adaptable content.
Accessibility: Ensure the platform is accessible to all students, regardless of their abilities or disabilities.
Design Process:
User Research: Conducted interviews, surveys, and usability testing with students to understand their pain points, needs, and preferences.
Competitive Analysis: Evaluated competitor LMS platforms to identify best practices and areas for improvement.
Information Architecture: Developed a clear and logical structure for organizing content and features within the LMS.
Wireframing & Prototyping: Created low-fidelity wireframes and interactive prototypes to test and refine the design concepts.
Visual Design: Developed a visually appealing and consistent design system that aligns with the client's brand identity.
Usability Testing: Iteratively tested the designs with students to gather feedback and make necessary improvements.
Key Design Solutions:
Simplified Navigation: Streamlined the menu structure and implemented clear signposting to guide users through the platform.
Personalized Dashboard: Designed a customizable dashboard that allows students to track their progress, access relevant resources, and communicate with instructors and peers.
Interactive Learning Modules: Incorporated multimedia elements, quizzes, and interactive activities to make learning more engaging.
Gamification: Introduced badges, leaderboards, and progress bars to motivate students and make learning more fun.
Accessibility Features: Implemented features such as text-to-speech, adjustable font sizes, and high-contrast color schemes to ensure the platform is accessible to all users.
Outcome:
The redesigned Graspa LMS resulted in:
Increased student engagement and time spent on the platform.
Improved student satisfaction and learning outcomes.
Positive feedback from both students and instructors.
A more competitive e-learning platform for the client.
Reflection:
This project highlighted the importance of user-centered design in creating effective learning experiences. By understanding the needs of our target audience and implementing thoughtful design solutions, I was able to transform the Graspa LMS into a valuable tool for students and instructors alike.
Snapshots