AR Filters & Interactive Effects - Meta Spark Studio
Role: AR Creator & Designer
Created and published custom augmented reality face filters for Instagram and Facebook using Meta Spark Studio, exploring real-time face tracking, interactive effects, materials, lighting, and visual transformations.
I designed and built multiple AR effects using face tracking, face meshes, textures, materials, and interactive visual elements, then tested and optimized them for real-time use across Meta platforms.
The project involved hands-on experimentation with tracking systems, visual effects, interactive behavior, asset preparation, testing, and iterative refinement.
This project represents an earlier exploration into real-time interactive media and emerging creative technology, building experience with AR production and interactive visual systems that continues to inform my work with newer creative technologies.
Below are examples of settings and tools used during the development of AR filters in Meta Spark.
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Posted Oct 15, 2026
Created and published custom augmented reality face filters for Instagram and Facebook using Meta Spark Studio, focusing on tracking, materials, lighting, and interactive effects.