Nauticulos

Simon Okrogar

Game Designer
Game Developer
3D Modeler
Blender
C#
Unity
NAUTICULOS - A memory building puzzle game
About the game
The idea for the game came about as a learning tool for kids and to help with improving their memory capabilities in a fun way. However, since I expanded on that idea it does not mean it is for kids only, but the UI was built with them in mind.
Controls/Inputs
Use your mouse to give instructions to the diver (Nauticulos) to guide him to the treasure chest while avoiding obstacles and picking up the key along the way, which unlocks the chest.
The goal is to complete the level(s) in as few input commands as possible, pressing play button also counts as 1 input, so ideally you will press play only once! The fewer the inputs you use the shinier the completed badge will be.
Turn by 45 / 90 degrees in place
Move Forward/Backward 1 tile in the direction Nauticulos is facing
Remove Last/Delete All inputs
Reset level or play the input commands
Obstacles & Interactions
Walls - Upon crashing into one it spins you in a random direction
Mines - getting hit by one resets the level
Teleport - teleports from one teleport pad to another
Key - you need it to unlock the chest
Chest - finish the level and display the badge you obtained based on the number of inputs
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