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Best German-speaking freelance Game Designers to hire in 2025

Looking to hire German-speaking Game Designers for your next project? Browse the world’s best freelance Game Designers on Contra.

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Logo for Wix StudioLogo for RiveLogo for WebstudioLogo for GlorifyLogo for JitterLogo for FlutterFlowLogo for PeachWebLogo for CanvaLogo for Lottie FilesLogo for Workshop BuiltLogo for BuildshipLogo for AppsumoLogo for FramerLogo for BarrelLogo for BubbleLogo for LummiLogo for WebflowLogo for GrayscaleLogo for Stride UXLogo for InstantLogo for SplineLogo for KittlLogo for RelumeLogo for HeyGenLogo for Replo
Cover image for Stylized Sniper Rifle SV-98 on Behance
Cover image for Meta-Station 96 on Behance
Cover image for African Restaurant Flyer :: Behance
Cover image for MeticsBeauty on Behance
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Dhruv Patel
India
Cover image for I will create cool logo stinger transition for twitch youtube.
Cover image for I will create custom ai art using midjourney advanced.
Cover image for I Will Make Cool Banner For Your Channel.
Cover image for I Will Make Cool 3D Outro For Your Channel.
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mohammed guennoun
Algeria
Cover image for Pogman Battles (WEBGL Game)
Cover image for Merge Design (Mobile Game)
Cover image for Goo Factory (Mobile Game)
Cover image for Unity Project Showcase: 'Virtual Reality Experience'
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Simon Okrogar
Slovenia
Cover image for Play Games & Stay FIT
Cover image for Nauticulos
Cover image for Video Editing Showcase
Cover image for 3D Modeling
Cover image for Mind quizzes Game App
Cover image for Steady: Spurring Records of Win and Adaptability
Cover image for A Collection of Real-Life Stories and Moral Talles
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FAQs

A good game designer should know how to make games fun and easy to play. Look for skills in creating game mechanics and understanding what players like. They should also be able to use tools like Unity or Unreal Engine for creating games.
It's important to share your ideas clearly. Write down what the game should look like, sound like, and how players will play it. Use drawings or storyboards if you can. This helps the designer know exactly what you want.
Begin with a solid plan. First, talk about what the game is about and who will play it. Then, agree on a timeline and what needs to be done. Make sure both of you have a list of all the tasks.
Very important! Deliverables are like a to-do list for the project. When you set clear goals, the designer knows exactly what to make. This helps the project finish on time and as expected.
Use regular check-ins and updates to see how things are going. Ask for a timeline showing what’s done and what’s next. This way, you can make sure everything is on track and catch any issues early.
Look for work they’ve done before. A good portfolio will have games or parts of games they created. Check if they have made games that are similar to what you want. This shows they have the skills you need.
Talk about who will play your game. Explain their age, likes, and dislikes. The designer needs to know this to create a game that your audience will enjoy. Ask them how they plan to design for your target audience.
In the beginning, they should share ideas and drawings showing what the game will look like. This might include concept art or wireframes. It helps to see if you're both thinking the same way about the game.
Stay in contact and be clear about your feedback. Be open to their ideas since they have lots of experience. Regularly sharing thoughts keeps the project moving forward smoothly.
Playtesting is like a dress rehearsal for the game. It helps find out if the game is fun and if there are any problems. Share test results with the designer so they can make any needed changes.
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