Game assets integration

Kennedy Kisusi

0

Game Designer

3D Renderer

3D Modeler

Adobe Substance

Blender

Unreal Engine 4

UE4 mouse project, 2021. The project was created as a hands-on approach to learning Unreal Engine 4 and Blender. It features 73+ hand modelled 3D assets and two Quixel foliage models (Purple Heart plants and grass blades).
Some workflows utilized using these software packages include modeling, grooming, lighting, material blending, and real-time rendering. The major issues faced were a drop in performance once I imported strands from Blender into UE4. I used hair cards (for the first time) in conjunction with strands (reduced in volume) to counter the problem, however, there is still some lag.
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Posted Nov 7, 2023

The project was created as a hands-on approach to learning Unreal Engine 4 and Blender. It features 73+ hand modelled 3D assets and two Quixel foliage models.

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Game Designer

3D Renderer

3D Modeler

Adobe Substance

Blender

Unreal Engine 4

Digital Art
Digital Art
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