The kinetic glass menagerie is supposed to be a four step generative workflow designed to simulate hand-blown glass sculptures powered by intricate internal clock work. Step 1 creates the aesthetic view using high-fidelity image generation, step 2 is the technical view to map out the internal skeleton, step 3 is the animation, step 4 is the gallery reveal showing the teaser with the animated kinetic sculpture in a gallery setting with dramatic lighting to emphasize the "living" glass.
Give it a try:
https://www.morphic.com/en/workflows/019dac8c-618f-7656-8c1b-f126bba28cd9/iridescent-glass-sculpture-shot
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I built this project using zo computer, it is a living portfolio website that interacts with you and in a way understands you. There are mini games, subtle dot micro-interactions that will trigger the site to react to you when clicked, an escape game that pops up in the corner after a certain number of random screen clicks on the home page, and the theme is to be within a dream state while stuck within the website. It has a fully functional message form that sends directly to my email using formspree and a little interactive game upon message submission. The goal is to be glitchy and confusing rather than a simple walk through and to discover hidden interactions through out the website.
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another little omma.build (https://omma.build) creation for mental health featuring an alien that evolves based on interaction, and can provide a space space to talk about mental health
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an interactive decision maker AI built with omma.build. It gives you a little bit of attitude but helps to make decisions
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Redline Motors was built using HTML, CSS, and JavaScript showcasing a clean responsive easy to maneuver website.