Maciej Laskowski's Work | ContraWork by Maciej Laskowski
Maciej Laskowski

Maciej Laskowski

2D and 3D motion design, digital media and gaming.

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Bros Backstreet Beatdown BBB is a fighting game that draws inspiration from classic beat ‚em ups like Final Fight, Cadillacs and Dinosaurs, and Punisher. A modern take on the classic game with an old-school feel. I created the entire game using AI tools, as well as my knowledge of Unity. The graphics, code, and music were all generated, allowing me to fulfill my childhood dream of creating my own beat 'em up game. Get it: https://mackas.itch.io/bros-backstreet-beatdown
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CUBO | AI PERSONAL COMPANION (PERSONAL PROJECT) The Objective: Design and visualize a futuristic, AI-driven IoT device that merges cutting-edge technology with minimalist aesthetics. The Solution: I developed the complete visual ecosystem for cubO, a compact, intelligent hub designed for seamless human-AI interaction. From the initial logo design to the intricate 3D modeling of the device’s hardware, I focused on creating a bridge between functionality (voice, screen, and Wi-Fi connectivity) and sophisticated industrial design. This project showcases a full-cycle creative process: product design, UI/UX for the interface, and high-fidelity motion graphics. Scope of work: Brand Identity: Custom logo design, Product Design: Comprehensive 3D modeling & texturing, Interface Design: Digital screen UI/UX, Motion Design: High-end promotional animations Tech Stack: Blender 3D, After Effects
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Signal Group operates throughout Europe, offering comprehensive solutions, from consulting and implementation to software and service. An animation showing in a pleasant and aesthetic way the number of companies included in the signal group. #motiondesign #motion #design #motiondesign #brand
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GR8 ANIMATION | MOTION DESIGN The Objective: Transform the Gr8 brand identity into a living, breathing visual experience. The Solution: I developed a comprehensive motion design system centered around high-octane dynamic typography. By engineering seamless transitions, I amplified the brand’s inherent energy, ensuring a fluid and high-impact viewer experience. Tech Stack: After Effects
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HALVETIC | PRODUCT SHOWREEL The Objective: Create a high-energy, non-standard visual identity for a flagship product that breaks the mold of traditional advertising. The Solution: I engineered a fast-paced, 'showreel-style' product showcase centered around the HALVETIC packshot. By blending rapid-fire editing with creative camera angles and high-end 3D cinematography, I delivered a visual experience that captures the product’s premium positioning and commands viewer attention. Tech Stack: Blender 3D, After Effects
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AGENT NIERUCHOMOŚCI | DYNAMIC BRAND ADVERT The Objective: Boost brand awareness for Poland’s leading real estate magazine. The Solution: I designed a fast-paced, engaging animated advertisement tailored for high-retention digital marketing. My focus was on rhythmic editing and clean motion graphics that drive the magazine’s value proposition home. Tech Stack: After Effects
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EFAFLEX 3D Product Animation The Objective: Visually demonstrate the superior thermal insulation and advanced air circulation control of EFAFLEX high-speed doors. The Solution: I translated complex thermodynamic concepts into a compelling 3D technical demonstration. Using Blender, I simulated airflow and heat retention, providing a clear visual proof-of-concept for the door’s efficiency. This project bridged the gap between industrial engineering and high-end motion storytelling. Tech Stack: Blender 3D, After Effects
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The Objective: Drive awareness for Circle K's premium winter fuel and its multi-tier promotional offer (discounts on car washes, windshield fluid, hot dogs, and coffee with a 20L fill-up). The Solution: I engineered a high-impact national TV spot that balanced technical 3D precision with promotional clarity. By modeling the station architecture and pump mechanics in Blender, I created a visual anchor for the offer's value, ensuring the rewards were communicated through a fast-paced, broadcast-ready edit. Tech Stack: Blender 3D, After Effects
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