Maciej Laskowski - 3D Animator | ContraWork by Maciej Laskowski
Maciej Laskowski

Maciej Laskowski

2D and 3D motion design, explainers video, motion graphic

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Workshops + animation for iDesign Meets Vol. 9! 🎬🔥 I had the pleasure of hosting Blender animation workshops in Wrocław. To mark the occasion, I also created a dedicated animation project—check it out below! 👇 Big thanks to all the attendees for the awesome energy and for making it a packed house. See you next time! #idesignmeets #blender #motiondesign #animation #workshops #3dart
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Distorted - Prersonal project. A dark, cybernetic dystopia where the line between human and machine completely blurs... I wanted to capture a heavy, claustrophobic atmosphere of a future where human consciousness is trapped, becoming just a gear in a soulless mechanical system. Technical stack: Blender  2.8 (Eevee Render) – incredible speed and flexibility for building a dark, neon-lit world full of deep shadows. Adobe After Effects – compositing, color grading, and adding that final gritty atmosphere to the camera movements and VFX. How do you like this vision of the future? Let me know in the comments! 👇
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A conceptual design of a portable cassette player that bridges the gap between analog nostalgia and modern minimalism. The core idea was to reimagine the classic walkman format and adapt it to contemporary aesthetic standards. While the front of the device highlights the rotating cassette celebrating the beauty of physical media. The back features a sleek, modern display showing battery status, track titles, and digital controls. This project was created as a personal design exploration.
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GR8 ANIMATION | MOTION DESIGN The Objective: Transform the Gr8 brand identity into a living, breathing visual experience. The Solution: I developed a comprehensive motion design system centered around high-octane dynamic typography. By engineering seamless transitions, I amplified the brand’s inherent energy, ensuring a fluid and high-impact viewer experience. Tech Stack: After Effects
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The Objective: Drive awareness for Circle K's premium winter fuel and its multi-tier promotional offer (discounts on car washes, windshield fluid, hot dogs, and coffee with a 20L fill-up). The Solution: I engineered a high-impact national TV spot that balanced technical 3D precision with promotional clarity. By modeling the station architecture and pump mechanics in Blender, I created a visual anchor for the offer's value, ensuring the rewards were communicated through a fast-paced, broadcast-ready edit. Tech Stack: Blender 3D, After Effects
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I’ve been experimenting with product presentation in a more magical, fantasy-inspired setting. Instead of a classic, sterile studio look – a dense forest floor, mysterious glowing mushrooms, and dynamic lighting. Everything was modeled and rendered from scratch in Blender (100% human-made art, no AI tools used). What do you think of this alternative approach to product visualization? I’d love to hear your feedback! #blender3d #3dart #productdesign #cgi #digitalart #b3d #3drender #noAI #humanart
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EFAFLEX 3D Product Animation The Objective: Visually demonstrate the superior thermal insulation and advanced air circulation control of EFAFLEX high-speed doors. The Solution: I translated complex thermodynamic concepts into a compelling 3D technical demonstration. Using Blender, I simulated airflow and heat retention, providing a clear visual proof-of-concept for the door’s efficiency. This project bridged the gap between industrial engineering and high-end motion storytelling. Tech Stack: Blender 3D, After Effects
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Logo motion How to breathe life into a static graphic? Check out my logo animations! Each design captures a different energy, dynamics, and story in a matter of seconds.
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Bros Backstreet Beatdown BBB is a fighting game that draws inspiration from classic beat ‚em ups like Final Fight, Cadillacs and Dinosaurs, and Punisher. A modern take on the classic game with an old-school feel. I created the entire game using AI tools, as well as my knowledge of Unity. The graphics, code, and music were all generated, allowing me to fulfill my childhood dream of creating my own beat 'em up game. Get it: https://mackas.itch.io/bros-backstreet-beatdown
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CUBO | AI PERSONAL COMPANION (PERSONAL PROJECT) The Objective: Design and visualize a futuristic, AI-driven IoT device that merges cutting-edge technology with minimalist aesthetics. The Solution: I developed the complete visual ecosystem for cubO, a compact, intelligent hub designed for seamless human-AI interaction. From the initial logo design to the intricate 3D modeling of the device’s hardware, I focused on creating a bridge between functionality (voice, screen, and Wi-Fi connectivity) and sophisticated industrial design. This project showcases a full-cycle creative process: product design, UI/UX for the interface, and high-fidelity motion graphics. Scope of work: Brand Identity: Custom logo design, Product Design: Comprehensive 3D modeling & texturing, Interface Design: Digital screen UI/UX, Motion Design: High-end promotional animations Tech Stack: Blender 3D, After Effects
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Signal Group operates throughout Europe, offering comprehensive solutions, from consulting and implementation to software and service. An animation showing in a pleasant and aesthetic way the number of companies included in the signal group. #motiondesign #motion #design #motiondesign #brand
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GOG GLASSES | PRODUCT HERO SHOWCASE The Objective: Showcase the intuitive Quick Change lens system in GOG eyewear. The Solution: I produced a high-fidelity product showcase focusing on user experience. By combining photorealistic 3D modeling with functional animation, I highlighted the product’s core USP - the effortless, tool-free lens-swapping mechanism. Tech Stack: Blender 3D, After Effects
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HALVETIC | PRODUCT SHOWREEL The Objective: Create a high-energy, non-standard visual identity for a flagship product that breaks the mold of traditional advertising. The Solution: I engineered a fast-paced, 'showreel-style' product showcase centered around the HALVETIC packshot. By blending rapid-fire editing with creative camera angles and high-end 3D cinematography, I delivered a visual experience that captures the product’s premium positioning and commands viewer attention. Tech Stack: Blender 3D, After Effects
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AGENT NIERUCHOMOŚCI | DYNAMIC BRAND ADVERT The Objective: Boost brand awareness for Poland’s leading real estate magazine. The Solution: I designed a fast-paced, engaging animated advertisement tailored for high-retention digital marketing. My focus was on rhythmic editing and clean motion graphics that drive the magazine’s value proposition home. Tech Stack: After Effects
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Ignition - Energy Drink a 5-second spot made entirely using AI tools
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Cover image for Maćkas - personal brand
Maćkas - personal brand
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cubO
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Cover image for Vintage Triathlon
Vintage Triathlon
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Cover image for Tempus Group Street Workout Poland Championships
Tempus Group Street Workout Poland Championships
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Cover image for poznantours.eu
poznantours.eu
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