I built a small game for designers called TapTrap.
It’s inspired by those old school “Tricky IQ Test” games, but redesigned for people who obsess over alignment and argue about hex codes for fun.
I actually started building it before scripting was available in Rive, so most of the timers were powered by events and some pretty tangled state machines. When scripting finally came out, it helped me clean things up and make the whole thing work the way I had imagined.
It still needs some polishing and love, but I just could not keep this hidden any longer.