Joel Coxca's Work | ContraWork by Joel Coxca
Joel Coxca
pro

Joel Coxca

Video Editor • Motion Graphics • 3D Artist

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Video Editor Reel and Short-Form Video Editing for Social Media Brands My role. Video Editor and AI Media Creator Project description. Edited high-performing short-form videos for brands across travel, food, fitness, finance, and entertainment. Responsible for editing, motion graphics, pacing, subtitles, and platform optimization for Instagram Reels, TikTok, Facebook, and YouTube Shorts. TIP TOURS https://www.instagram.com/tiptoursdmc Schirp Asesores https://www.instagram.com/schirp_asesores Recetario de la Nonna https://www.instagram.com/recetariodelanonna La Cárcel Fitness https://www.instagram.com/lacarcelfitness Festival de Cine Libanés (FECIL) https://www.instagram.com/festivalcinelibanes/ (https://www.instagram.com/festivalcinelibanes/)These accounts contain published work I edited and produced as part of my collaboration with ISD Marketing.
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Cover image for VR Stadium Experience – Real-Time
VR Stadium Experience – Real-Time Production 3D Generalist | VR Artist | 360° Video Editor Collaborated on the production of a large-scale virtual reality experience that combined multiple 360° videos into a single immersive environment. My responsibilities included scene assembly, animation, video editing, post-production, and optimization to ensure smooth playback and a cohesive VR experience. Working with large 360° assets required an organized workflow and careful optimization to maintain both quality and performance. Due to NDA restrictions, only preliminary footage and work-in-progress materials can be shared publicly.
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Cover image for NINJA ROBOT – Animated Short
NINJA ROBOT – Animated Short Film 3D Generalist | Animator | Video Editor This project was created as my graduation thesis at Vancouver Film School. I was responsible for the entire production pipeline, from concept to final delivery, including character modeling, digital sculpting, rigging, animation, environment assembly, lighting, cinematography, rendering, video editing, sound design, and final post-production. The project reflects my ability to manage a complete production workflow while maintaining artistic and technical quality throughout every stage. Link to project:https://www.artstation.com/artwork/klZWmz Link to Short Film: https://youtu.be/rY3YFQ2L6wU?si=zA22FkrsrYvRkV4b
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Cover image for La Noria Apartment – Architectural
La Noria Apartment – Architectural Visualization & Virtual Tour 3D Artist | ArchViz Artist | Real-Time Visualization Architectural visualization project developed for a residential apartment renovation. The client wanted an immersive way to present the refurbished interior before construction, so I created a photorealistic real-time environment along with an interactive virtual walkthrough. The project was developed using Unreal Engine, Blender, SketchUp, and 3ds Max, with a focus on realistic lighting, high-quality materials, and an intuitive user experience for design presentation. Link to project: https://www.artstation.com/artwork/AZnEzW
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Cover image for Teens Club – Architectural Visualization
3D
Teens Club – Architectural Visualization 3D Artist | ArchViz Artist | Real-Time Rendering Architectural visualization project developed for a client in Los Cabos, Mexico, who wanted to redesign and visualize a section of their property before construction. I was responsible for creating the real-time environment, materials, lighting, and final visualization using Unreal Engine. The project focused on realistic lighting, high-quality rendering, and immersive visualization to help the client evaluate the design before development.
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Cover image for Luna Cookie Shop ArchVIZ Project

3D
Luna Cookie Shop ArchVIZ Project 3D Artist | ArchViz Artist | Rendering & Lighting Architectural visualization project developed for a client who wanted to present the design and atmosphere of their future cookie shop before construction. I was responsible for creating photorealistic renders, lighting, composition, and material setup to accurately showcase the space. The project was created using Unreal Engine, Blender, and SketchUp, focusing on realistic lighting, high-quality materials, and an inviting commercial environment. Link to project: https://www.artstation.com/artwork/PXQGxL
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