Ihor Terzi - AI Video Producer | Contra
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Ihor Terzi
AI Video Creator for Cinematic Ads & UGC
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Ihor is ready for their next project!
Followed by
Armands J
,
GALLERY L
, and
Sherwin II L
Odesa, 65000
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Odesa, 65000
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Tokyo Drift: The Scale Shift. 🏎️💨 A debt collector confrontation on an overpass… and suddenly, a high-octane JDM chase through rain-soaked streets. Just as you get hooked on the drama, the camera pulls back to reveal the full picture: two guys playing with a mini slot-car track on a desk. This project for my Tiny Cinematic Universes series is an experiment in visual misdirection, rapid pacing, and scale-shift storytelling. Double Misdirection: Breaking standard storytelling tropes by seamlessly shifting genres—from a gritty crime scene to a JDM street race, and finally to a tabletop scale reveal. Seamless Scale Transition: Designing the visual pull-out so the photorealistic 1:1 world organically shrinks into a desktop diorama.
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A personal cinematic short about Odesa, created from historical photographic references and AI-assisted animation. The film moves from the city's past, through its living present, into a night of uncertainty — and finally toward sunrise. I wanted to avoid a conventional city anniversary video. Instead, the film is about memory, continuity and the quiet resilience of a city. Drawing inspiration from historical photographs of Odesa, I created animated sequences that connect different periods of the city's history with its present. The final thought is simple: “Після кожної ночі завжди настає світанок.” (“After every night, dawn comes.”) Tools: AI image/video generation, image animation, video editing, AI music generation. #AIVideo #AIFilm #Odesa #CinematicAI
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What if furniture became sacred architecture? I reimagined an early 19th-century coin cabinet from The Metropolitan Museum of Art as a monumental sacred object at the heart of an ancient city. Created to store coins and medals, the cabinet was inspired by Ancient Egyptian architecture, with its upper section referencing an Egyptian pylon and its decoration incorporating Egyptian motifs. But when I looked at it, I saw something else. The cabinet's structure, which tapered toward the top, brought to mind a monument—even a pyramid. The drawers began to look like monumental steps and the door turned into a massive wall. Instead of recreating a specific historical civilization, I imagined an ancient world that could have grown around this architecture. The cabinet itself became a mysterious object of worship — an ancient monument. I preserved the recognizable architecture and decorative language of the original while changing its scale, function, and world. Original artwork: Coin Cabinet, The Metropolitan Museum of Art. Original artwork: [The Met link] https://www.metmuseum.org/art/collection/search/195473 Link to the canvas: https://app.flora.ai/join-project/078b7d07-3311-4991-8cb2-ee815af97c4c
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What if a 16th-century object of private devotion survived into the 41st millennium? Matthias Walbaum’s Shrine (1598–1600), created with miniature paintings by Anton Mozart, was designed as a sacred object for private devotion. Its intricate ebony structure, precious metalwork and miniature religious scenes transform a small object into a world of faith. I reimagined the same object within the universe of the Warhammer 40,000. Its purpose remains sacred — but what is considered sacred has changed. The central devotional space has become a Sacred Data Archive, an ancient cogitator preserving knowledge revered by the Tech-Priests. The original form, craftsmanship and ornamental language of Walbaum’s shrine remain at the heart of the piece. I changed its purpose and built the world around it. Original artwork: Shrine, Matthias Walbaum, 1598–1600, with miniatures by Anton Mozart, The Metropolitan Museum of Art. https://www.metmuseum.org/art/collection/search/193632 Link to the canvas https://app.flora.ai/join-project/6e69a53d-8899-483f-8121-865091cad3a4 Created for the FLORA Museum Challenge.
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