Hello everyone. For the Impossible UI Rive Challenge, I decided to go with an interactive skeleton juggling 5 fireballs with particle effects. Each being a clickable button that triggers podium text changes.
I had so much fun doing this one. I hope you'll like it too.
Playful interactive character animation created with @rive.app
This animation showcases how micro-interactions can create emotional engagement, delight, and personality through motion.
This concept is born from this question: how could a smartwatch interface feel more playful and motivating for runners, instead of just showing numbers?
On the watch screen, a small, cute character runs—its speed matching the runner’s speed in real time. Walk, jog, sprint… the...