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Best Turkish-speaking freelance Game Designers to hire in 2025

Looking to hire Turkish-speaking Game Designers for your next project? Browse the world’s best freelance Game Designers on Contra.

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Logo for Wix StudioLogo for RiveLogo for WebstudioLogo for GlorifyLogo for JitterLogo for FlutterFlowLogo for PeachWebLogo for CanvaLogo for Lottie FilesLogo for Workshop BuiltLogo for BuildshipLogo for AppsumoLogo for FramerLogo for BarrelLogo for BubbleLogo for LummiLogo for WebflowLogo for GrayscaleLogo for Stride UXLogo for InstantLogo for SplineLogo for KittlLogo for RelumeLogo for HeyGenLogo for Replo
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Game Designer(1)
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Efe Yurt
Ankara, Turkey
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Game Designer(4)
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Game Designer(3)

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FAQs

Start by writing a clear list of tasks. Include what kind of game you want and its main features. Be specific so the designer knows what to do. Also, share your timeline and budget to set clear expectations.
Mention the type of game you want, like adventure or puzzle. List the key features and style you imagine. Share any mood boards or reference games to illustrate your vision. Include details about your timeline and budget, if applicable.
Look at their portfolio of past work. Check if their style matches what you want. Try playing any games they made. This helps you see if they can create the kind of game you're thinking about.
Set up a meeting to talk about your ideas and expectations. Make a list of tools and software you both will use. Share access to any files or resources needed for the project. This helps the designer start work smoothly and quickly.
Write down what the game designer will create. This could be levels, characters, or game mechanics. Break the work into parts with due dates. This keeps everyone on track and clear about what is expected.
Decide how often you will talk, like once a week for updates. Choose how you will communicate, like through emails or calls. Set a preferred time for meetings that works for everyone. Good communication avoids misunderstandings.
Think of major steps like finishing the game's basic design. Divide the project into phases and set a deadline for each. Milestones help track progress and make it easier to see how the project is going.
Ask for early versions or drafts of the game. Give feedback on what you like or want to change. Regular reviews help the designer stay on track and meet your standards. This way, you both know the work is going in the right direction.
Send a project invitation once you have chosen the designer. Agree on the terms and sign the contract. This makes your collaboration official and lets both of you start working. A clear start helps set a positive tone for the project.
Deadlines help everyone know when parts of the project are due. They keep the project moving and help avoid surprises. By talking about deadlines, both you and the designer can plan better. This helps make sure the game is finished on time.
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