How can I define the scope of my game design project on Contra?
Start by writing a clear list of tasks. Include what kind of game you want and its main features. Be specific so the designer knows what to do. Also, share your timeline and budget to set clear expectations.
What should I include in the job description for a game designer?
Mention the type of game you want, like adventure or puzzle. List the key features and style you imagine. Share any mood boards or reference games to illustrate your vision. Include details about your timeline and budget, if applicable.
How can I assess the style and skills of a freelance game designer on Contra?
Look at their portfolio of past work. Check if their style matches what you want. Try playing any games they made. This helps you see if they can create the kind of game you're thinking about.
What steps should I take to ensure a smooth onboarding process?
Set up a meeting to talk about your ideas and expectations. Make a list of tools and software you both will use. Share access to any files or resources needed for the project. This helps the designer start work smoothly and quickly.
How do I agree on deliverables with a game designer?
Write down what the game designer will create. This could be levels, characters, or game mechanics. Break the work into parts with due dates. This keeps everyone on track and clear about what is expected.
What kind of communication strategy should I set up with a game designer?
Decide how often you will talk, like once a week for updates. Choose how you will communicate, like through emails or calls. Set a preferred time for meetings that works for everyone. Good communication avoids misunderstandings.
How do I set milestones for my game design project?
Think of major steps like finishing the game's basic design. Divide the project into phases and set a deadline for each. Milestones help track progress and make it easier to see how the project is going.
How can I ensure quality work from the freelance game designer?
Ask for early versions or drafts of the game. Give feedback on what you like or want to change. Regular reviews help the designer stay on track and meet your standards. This way, you both know the work is going in the right direction.
What should I do to start the collaboration on Contra?
Send a project invitation once you have chosen the designer. Agree on the terms and sign the contract. This makes your collaboration official and lets both of you start working. A clear start helps set a positive tone for the project.
Why is it important to discuss deadlines with a game designer?
Deadlines help everyone know when parts of the project are due. They keep the project moving and help avoid surprises. By talking about deadlines, both you and the designer can plan better. This helps make sure the game is finished on time.
Who is Contra for?
Contra is designed for both freelancers (referred to as "independents") and clients. Freelancers can showcase their work, connect with clients, and manage projects commission-free. Clients can discover and hire top freelance talent for their projects.
What is the vision of Contra?
Contra aims to revolutionize the world of work by providing an all-in-one platform that empowers freelancers and clients to connect and collaborate seamlessly, eliminating traditional barriers and commission fees.