Ersan

Ersan Akpinar

2D Animator | Interactive animations with Rive

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Thank you for your comments. You're righ, I may have shared it a bit early because I'm a little impatient. Since we're on the subject, I'll share another short video about the process.
the hat says it all, how details are cared for. I wish same love was oozing from the easing curves. Great work anyway
In this project, I used Rive’s advanced tools to create a dynamic and interactive character animation. During the animation process, I utilized features such as interactive databinding, state machines, mesh, and rigging to make the character both fluid and responsive. And the...
This project is a point-and-click mini-game where I bring together multiple interactive animations created in Rive and integrate them seamlessly into Unity.
Throughout development, I made extensive use of Rive’s layout, data binding, state machines, and component system to build...