Projects using Lua
Projects using Lua
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Diego Cardoso
AlgoLua - Algorand Integration for Lua based Game Engines
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12
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Jean-Philippe provost
Hilarious Group Game Development
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13
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Will Gilstrap
AI Roblox Integration
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46
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Syntax Love
Game Modding Portfolio
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11
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Omar Jabr
pro
Stride: Interactive Rive Onboarding Concept
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39
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JJ Singh
quasar.riv
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36
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Mie Hideyoshi
Here is the pet system for the game I was commissioned to make: "+1 Speed Needoh Escape (https://www.roblox.com/games/94686630901614/1-Speed-Needoh-Escape):!
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96
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SALIKYN ZERO
Hex Heist - 4-Player Combat Arena & Loot Systems (WORKING PROTOTYPE) Created a fast-paced 4-player arena combat game featuring real-time resource gathering, weapon mechanics, and custom player HUD interfaces. Key Highlights: 4-Player Arena Mechanics:Â Built synchronized 4-way spawn zones, free-for-all combat logic, and map boundary controls. Resource Gathering Pipeline:Â Programmed dynamic energy and crystal collection systems tied to central energy beams. Custom HUD & Shop UI:Â Designed and scripted real-time player stat tracking (Energy, Crystals, Kills) with an integrated in-game shop system. Client-Server State Sync:Â Written in Luau with optimized replication to handle zero-lag combat events across client connections. Tech Stack:Â Luau, Roblox Studio, Game Logic Scripting, UI/UX Design, Client-Server Networking.
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184
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Joshua Valle
FiveM (GTA) Customer Server Development & Scripting Developed and maintained custom FiveM (GTA V) servers, specializing in advanced LUA scripting and automation. Built immersive gameplay systems, custom jobs, and server-side logic using QBCORE and ESX frameworks. Integrated third-party APIs, optimized server performance, and delivered engaging multiplayer experiences. Demonstrated expertise in resource management, anti-cheat scripting, and seamless deployment of new features for a vibrant player community.
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105
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Barış
Cyberova Rover Team Repository
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Derik Schneider
Saints Row 2
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Faraz Ahmed
A fast-paced 2D zombie survival shooter built entirely from scratch using Love2D and Lua. 🎮 Features: Two unique characters: - Expert Shooter – Starts with more bullets, fewer grenades - Grenade Expert – Fewer bullets, more grenades with powerful area damage Explosive gameplay – Grenades deal massive AoE damage. Use them wisely. Wave-based survival – Zombies get faster, tougher, and deadlier with every wave. Boss zombies – Bigger, stronger, and they don’t die easy. Randomized backgrounds – Fight in castles, forests, terraces, and throne rooms. No external libraries – Coded 100% from scratch using only Love2D and Lua. High score tracking – Compete against your past self. 💣 Grenades renew each wave. 🔥 Damage scales with each round. Can you keep up? Download: https://farazthewebguy.itch.io/zombie-waves
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Gianmaria Scalera
🎢 Luna Park Manager — AI-Assisted Roblox Game Development A management game built in Roblox Studio where players develop and operate their own amusement park. The project combines world building, gameplay systems, economy mechanics, interactive attractions and Lua scripting, using AI-assisted development to accelerate prototyping and implementation. From an empty map to a working management game: environment, economy, gameplay and automation built as one integrated system.
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Eniola Isaiah
A complete Roblox game experience with custom gameplay systems, user interface design, in-game mechanics, scripting, and multiplayer functionality
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76
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ISAAC EDUARDO CHAVEZ RAMIREZ
DHT-RPC Wireshark Dissector Prototype — I built a Lua proof of work that decodes DHT-RPC v3 request and response headers, transaction IDs, endpoints, command labels, targets, tokens, closer nodes, errors and values. Added conservative UDP heuristics, Decode As support and malformed-packet diagnostics. Prototype scope, not the production C dissector. #Wireshark #Lua #Networking #ProtocolAnalysis
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31
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Chaitanya Bajpai
Veritas | Permissionless Ecosystem Funding
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