CEO at Fireart Studio. Design Oriented Software Agency.
Interactive data visualization with Rive📉
Exploring new ways to make data more approachable and hands-on on the web. Feel free to try it out here (https://rive.app/s/dyUnQrkE0kilXf7tNA1HAQ/?runtime=rive-renderer)!
FONCk/ Illustrator/ Motion Design/ frame by frame.
UhA UhA!
Another entry for the @Rive Character Challenge on Contra. This time with a personal project where I'm still developing the visuals.
This character is just hungry and losing his baby teeth.
Inspired by the song "The Cannibal Kid," I developed this peculiar child as part of a future musical interaction.
Here's a bit of the rigging and animation mixing process.
UhA UhA! And just say UhA!
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HELLO! \°_°/
Here's my entry for the #characterchallenger @Rive x @Contra challenge. This character was developed for the website vovy ai
He's a very friendly robot who feels like a companion and will accompany you as you learn and get introduced to the world of code.
Vovy is one of those characters you see and want for yourself.
Friendly, patient, and fun.
My process always starts with a sketch.
Node connections + bones and shapes in Feather, clip + draw order is the combination to achieve volume and a faster animation flow.
Adding to this is the use of solos for a better combination of facial expressions.
The animation loops are supported by small animations (breakdowns) to enrich the transitions from one state to another.
Playing with this character and his rigging was a lot of fun.
If you see him around, go up to him and say, "Hello, Vovy!"
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NYE is here! I hope everyone has a wonderful end to the year. This animation is to close out the year. Walking to a new future. 50% of animation make in Procreate Dream. 🎇