Freelancers using Blender in Manchester
Freelancers using Blender in Manchester
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Michael Ugwuzor
pro
Manchester, UK
Motion for AI, SaaS & Fintech || michaelcxt@gmail.com
$50k+
Earned
8x
Hired
5.0
Rating
196
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Motion for AI, SaaS & Fintech || michaelcxt@gmail.com
4
Cashless POS 3D Video
4
86
43
Contra asked us to #ShareYourWork, so I put together a short reel featuring some of the animations I’ve led while heading Motion Design at @SkaleSolutions (https://x.com/SkaleSolutions), where we craft high-impact visuals for SaaS and tech startups. Each piece blends storytelling, UI motion, and brand consistency to simplify complex products and drive massive engagement across social, web, and launch campaigns. Built using After Effects, Blender 3D, and Figma, these projects highlight how thoughtful motion design can bring digital products to life and strengthen brand perception. 👀 Let me know if you’ve ever come across any of these on your TL 🧰 Tools: Adobe After Effects, Blender, Figma, Photoshop Learn more about our process: skale.solutions/30-min (https://skale.solutions/30-min)
15
43
2.5K
3
Shopify 3D Ad - YouTube
3
71
1
Chime Bank 3D Animation | Fintech App & Card Overview (Made in …
1
50
Blender
(8)
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Benedict Hounslow
pro
Manchester, UK
Freelance Graphics and Motion Designer
6
Followers
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Freelance Graphics and Motion Designer
0
MY PASSION FOR ANIMATION
0
202
8
MY WORK IN 3D
8
193
0
TOGETHER DEMENTIA SUPPORT
0
74
0
TDS - CHRISTMAS AT THE CATHEDRAL
0
49
Blender
(4)
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Omar Cufari
Manchester, UK
Expert in Product Renders and Animations
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Expert in Product Renders and Animations
2
3D Luxury Watch Visualization | RnD Project
2
17
0
Full 3D Product Visualization | B&O Headphones
0
12
0
3D Furniture Visualization | SPIN CHAIR
0
11
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Blender
(3)
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Jesse Tomi
Manchester, UK
2D/3D Motion Designer & Animator for hire ✨
6
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2D/3D Motion Designer & Animator for hire ✨
0
NODE XR Venue
0
4
0
Dance Naija Full Episode
0
1
0
Art & NFTs
0
9
0
Final PSWAP on Vimeo
0
6
Blender
(10)
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Chidiebube Dim
Salford, UK
Art director creating impactful designs for businesses
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Art director creating impactful designs for businesses
0
Typography Vol 1.
0
0
0
Amaeya - Like A Flower EP Art Direction
0
1
0
GIRAN Packaging Design
0
0
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Blender
(3)
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Martha Rose
Manchester, UK
Immersive Brand and Web Design
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Immersive Brand and Web Design
1
Hommage Brand & Web Design
1
17
1
Retro Brand Identity for Kiarra Soleil
1
7
1
Futuristic Visual Identity for a Visionary Agency
1
6
0
Eat Your Words Website
0
6
Blender
(1)
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Muhammad Talal
Manchester, UK
Building next-gen Interactive experiences
$5k+
Earned
1x
Hired
17
Followers
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Building next-gen Interactive experiences
17
I worked on a multiplayer VR Search & Rescue simulation. I built the online stack in Unreal using Epic Online Services (EOSOnlineSubsystem) and Vivox voice chat, handled session creation + server/client synchronization, and delivered key VR interactions (grabbing/manipulation) plus traversal systems like vehicles and real-world terrain streaming with Cesium to support realistic rescue missions.
17
300
1
Built a Collab Viewer style toolset inside the UE5.5 project and made it reliable for dedicated-server multiplayer. I migrated/merged the Collab architecture into a my project (GameMode, PlayerController, Pawns, PlayerState), fixed reference/compile issues, and wired the tools to our custom UI for both First Person and Orbit pawns. Key work included replication/RPC cleanup so tools work over a server, plus integrating tools like annotations (text, paint and erase), transform, Datasmith runtime loading (replicated so one client’s load appears for others), measuring/dimension tool (place/edit/delete and unit switching), and bookmarks (place, list UI and teleport with rotation). A network-ready collaboration layer in custom with UI-driven workflows and server-validated replication, ready for packaging/testing and ongoing polish
1
1
156
3
Terrain Importer for Unreal Engine (Python + Custom UE Plugin) I built an end-to-end terrain importer that converts raw terrain dataset files into fully usable Unreal Engine landscapes automatically. Before this, importing and setting up ~45 landscape tiles in Unreal could take ~60 minutes and was easy to mess up. I wanted a fast, repeatable pipeline. It allows: Python reads the dataset and generates Unreal-ready .r16 heightmaps Python automation creates a new Unreal project and imports the heightmaps Custom UE plugin (C++) builds Landscapes from the imported heightmaps and places them correctly in the level Foliage: automatically placed across the terrain The workflow reduce from ~60 minutes to ~5 minutes for ~45 landscapes (~12× faster) and made it deterministic and repeatable ideal when terrain needs frequent regeneration.
1
3
182
20
I worked on Sand Bullet (Unity 3D) a top-down shooter indie title and owned the full development cycle from early concept to final deployment. I built the core tech including enemy AI, a flexible weapon system, and in-game power-ups, then pushed it through release on Steam, where it picked up real user traction and feedback that helped shape polish and iteration.
2
20
346
Blender
(1)
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Thomas Walker
Manchester, UK
Results-driven Digital Marketer
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Results-driven Digital Marketer
0
TOY BOX (final).mp4
0
5
0
Digital Marketing Strategy for Small Business
0
10
0
Hilditch & Key
0
5
0
PPC Ads Lead Generation Success Story
0
12
Blender
(1)
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