Freelance Illustrators in LahoreFreelance Illustrators in Lahore
Senior Designer & Art Director | Premium CPG Brands | Remote
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Senior Designer & Art Director | Premium CPG Brands | Remote
2D Game Artist & Children's Book Illustrator | BBC-Featured
New to Contra
2D Game Artist & Children's Book Illustrator | BBC-Featured
Cover image for Isometric Forest Cabin, 2D Game
Isometric Forest Cabin, 2D Game Environment Art A small cabin in a dense pine forest, built for a game. In a game, a scene like this has a lot to do. It has to look beautiful, but it also has to be readable at a glance, because players don’t stop to study it. The problem: The client needed an isometric environment piece for their game. Their early references had three problems: -The cabin got lost. With so many trees around it, the player’s eye had nowhere to land. -Everything felt flat. Too many similar greens, no warmth, no sense that someone lives here. -It had to feel hand-painted, but still stay clean and consistent enough to sit inside a game world. How we solved it: Sketch first. We built the isometric angles by hand in line art. The cabin became the hero. The land sits on its own block, like a game tile, so it is easy to place and read. The trees became simple, chunky shapes that frame the cabin instead of competing with it. Color with a plan. Cool greens for the forest, warm browns and wood tones for the cabin. That contrast pulls the eye to the house straight away. The river wraps around the block and leads the eye in. Light and small stories. Glowing windows, chimney smoke, a stack of firewood, stepping stones, a vegetable patch, a flower box. Games feel alive because of small details like these. Painted by hand. We finished with real brushwork, so the scene feels warm and touchable, not clean and cold. The result: a game-ready environment that reads in one second and still rewards a closer look. Every stroke is human-made. No AI generation. The full painting process is in the video.
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Cover image for The sea said "not today."
The sea said "not today." The ship said "hold my coffee." A sci-fi vessel with a little garden on its deck, sailing straight into the storm. Painted by hand, one lightning bolt at a time. Would you board it? 🚀 🔥 😊 😎
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Cover image for Lightning God: Guardian. A winged
Lightning God: Guardian. A winged warden caught mid-cast, with a storm gathering around him. I wanted him to feel ancient and calm, not loud. Dark ornate armor against pale silver hair and feathered wings, with the electric blue reserved for the rune circle spinning around him. Everything else stays in cold greys, so the magic is the only thing that really glows. Look closely at the wings and you'll find faint spectral faces drifting through the feathers, a quiet hint that this guardian doesn't stand alone. The halo, the loose feathers and the drifting dust do the storytelling. The pose is relaxed, but the sword in his hand says he's ready. Follow For more Ali Gillani (https://www.instagram.com/artductive_studio/)
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Cover image for Sentinels: environment design . Two
Sentinels: environment design . Two giant runed swords, one tiny traveler, and a sign-off at every stage. Scale first, palette second, atmosphere last. For Follow more Ali Gillani (https://www.instagram.com/artductive_studio/)
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Illustrator & Graphic Designer for Kids' Books
Illustrator & Graphic Designer for Kids' Books
Web and brand designer for startups
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Web and brand designer for startups
AI/ML | React | Selenium | Python
AI/ML | React | Selenium | Python
Versatile Graphic & 3D Designer | Client-Focused
Versatile Graphic & 3D Designer | Client-Focused