Game Design Projects in IslamabadGame Design Projects in IslamabadHex Heist - 4-Player Combat Arena & Loot Systems (WORKING PROTOTYPE)
Created a fast-paced 4-player arena combat game featuring real-time resource gathering, weapon mechanics, and custom player HUD interfaces.
Key Highlights:
4-Player Arena Mechanics: Built synchronized 4-way spawn zones, free-for-all combat logic, and map boundary controls.
Resource Gathering Pipeline: Programmed dynamic energy and crystal collection systems tied to central energy beams.
Custom HUD & Shop UI: Designed and scripted real-time player stat tracking (Energy, Crystals, Kills) with an integrated in-game shop system.
Client-Server State Sync: Written in Luau with optimized replication to handle zero-lag combat events across client connections.
Tech Stack: Luau, Roblox Studio, Game Logic Scripting, UI/UX Design, Client-Server Networking. Build a custom 2D isometric game prototype featuring dynamic tilemap rendering, player movement mechanics, and object entity collision handling.
Key Highlights:
Isometric Rendering Engine: Built custom coordinate translation for smooth 2D isometric grid layout and depth sorting.
Player & State System: Implemented responsive character movement controllers, directional sprite animations, and object interaction routines.
Asset & Tile Architecture: Integrated modular environment tilesets,
tree generation logic, and asset loading pipelines.
Realm2D - Isometric 2D Game & RPG Prototype
Tech Stack: Java, LibGDX / Custom 2D Engine, Game Architecture, OOP, Tilemap Logic.