Hex Heist - 4-Player Combat Arena & Loot Systems (WORKING PROTOTYPE) Created a fast-paced 4-playe...Hex Heist - 4-Player Combat Arena & Loot Systems (WORKING PROTOTYPE) Created a fast-paced 4-playe...
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Hex Heist - 4-Player Combat Arena & Loot Systems (WORKING PROTOTYPE)
Created a fast-paced 4-player arena combat game featuring real-time resource gathering, weapon mechanics, and custom player HUD interfaces.
Key Highlights:
4-Player Arena Mechanics: Built synchronized 4-way spawn zones, free-for-all combat logic, and map boundary controls.
Resource Gathering Pipeline: Programmed dynamic energy and crystal collection systems tied to central energy beams.
Custom HUD & Shop UI: Designed and scripted real-time player stat tracking (Energy, Crystals, Kills) with an integrated in-game shop system.
Client-Server State Sync: Written in Luau with optimized replication to handle zero-lag combat events across client connections.
Tech Stack: Luau, Roblox Studio, Game Logic Scripting, UI/UX Design, Client-Server Networking.
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