Game Design Projects in India
Game Design Projects in India
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1
Ankit Gamit
2D Card Dealing Asset for Unity
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1
28
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Kraftbase team
pro
Game Hive – Gaming Platform UI/UX Design
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27
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4
Piyush Kacha
pro
Rive Archery Brawl UI
4
21
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4
Rishi Bajpai
pro
User Interfaces are good. But browser games, that's just another level 🚀 Created this in just 2 hours with Antigravity and Gemini 3 Pro
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4
288
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47
Khushmeen Sidhu
pro
Burger cafe simulator made entirely in rive. Made this fun game for rive challenge. My thought process was to push the tool to its limits. I created components for each item and then using data binding controlled the animation for each instance of the component. I added some classical kitchen simulator touches. Menu is randomly generated. Character outfits are generated randomly as well. Customers get angry over time if not served. Burned buns go to the bin. Burger is served when all the ingredients are added. Hope you enjoy playing it as much as enjoyed making it! https://rive.app/community/files/25302-47220-burger-cafe-simulator/
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47
1.9K
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1
Smriti Jaiswal
Think Tasty - Ideation Game
1
7
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Sagar Khunt
pro
Basketball Ludo Game | Board Game Mobile App Design
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10
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4
Gopi UI/UX + AI
GameGrid Web Experience Design
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10
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8
Rohit .
🎄🎮 SANTA DASH — SAVE THE HOLIDAYS ⚠️ Warning: this gets addictive. Built a 3D holiday endless runner where you help Santa collect gifts, dodge trees, and swipe smoothly through snowy lanes. No fluff. Just run → dodge → collect → repeat. 👉 Play now: https://santa-dash.rork.app/ Built with @Rork Music by @Suno Logo by @Lovart AI One more run. Then another. ❄️🏃♂️🎅 @Rork @Suno @Lovart AI @Contra
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8
424
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Arjun Haridas
THE FREELANCE GAME DESIGN
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11
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2
Tarang Patel
pro
Sudoku Lover — Mobile Game UI/UX Design
2
39
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3
Shubham Sharma
2D Game For Kids (https://holiday-odyssey--subhmsrma.replit.app/)Theme : Holiday Season Tool Used : @Replit and @Suno Choose Santa, Elf and Reindeer Game. Play & Celebrate Holiday season 🎉 Play the game (https://holiday-odyssey--subhmsrma.replit.app/)
3
3
360
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Sam Bhayani
pro
Just published a case study for Gamz — a social sports platform I designed end-to-end for iOS and Android. The real challenge wasn't any single screen. It was making something feel effortless for casual players ("just let me find a game and play") while handling real complexity underneath — team management, league tables, fixtures, results, even the tools competition organisers need to run it all. Mapped the player journey first, then built a design system that kept everything fast, bold, and consistent across the whole app. Full case study here: https://contra.com/p/e7Umvc3s-gamz-app-social-sport-made-easy Curious how others approach designing for two very different user types (players vs. organisers) in one product — what's worked for you?
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Faizan Jiya
Welcome to Rubicon 🦾 Step into the world of Mechs as you pilot not 1, not 2, but 3 different mechs on the planet of Rubicon! I built a full HUD inspired by Armored Core, along with core mech capabilities. Users can scan the environment, interact with points of interest, and activate shields. Be careful though you only have a limited option for each! Instrument clusters capture and show how many charges you have left. You can try the Demo here with some limited features: https://www.faizanjiya.com/rivehmi
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514
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6
Rashmi Saini
Character animation exploration for a Survivor game 🎮 #MotionDesign #CharacterAnimation #GameAnimation #Animation #GameDesign #MotionDesigner
6
358
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Vipin Varatharajan
pro
Real-Time Multiplayer Card Game with Smart Matchmaking
0
9
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