Game Design Projects in India
Game Design Projects in India
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Ankit Gamit
2D Card Dealing Asset for Unity
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Faizan Jiya
Welcome to Rubicon 🦾 Step into the world of Mechs as you pilot not 1, not 2, but 3 different mechs on the planet of Rubicon! I built a full HUD inspired by Armored Core, along with core mech capabilities. Users can scan the environment, interact with points of interest, and activate shields. Be careful though you only have a limited option for each! Instrument clusters capture and show how many charges you have left. You can try the Demo here with some limited features: https://www.faizanjiya.com/rivehmi
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Harshit Bhandari
The Balancing Game - Monogame based arcade game
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Rohan Boda
Lately I've been thinking a lot about where I stand in the world of Product Design. As a (sorta) Cinephile, storytelling is a huge skill for me, and when I started thinking about the intersection of User Experience, Storytelling, and Technology, Game Design sits perfectly in the middle. So I signed up for CalArt's Game Design certification on Coursera. I'm currently at the tail end of the first course, but wanted to share my most recent assignment - a concept that brings narrative to a game that can be played with just a pen and paper. One of my peers pointed out that this would translate really well into a web based minigame (subtle foreshadowing). But in the meantime, why don't you give it a try and see how quick you can solve the mystery (spoilers in the comic).
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Riken Sonani
Maze Craze (Puzzle / Maze) (Android, iOS) (Unity) Shipped a maze puzzle game with six difficulty tiers and hundreds of procedurally-assisted mazes. I built the maze generation algorithm, swipe-based navigation system, and collectible orb mechanics. Live on both stores with a loyal player base.
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Alok Yadav
Designed a playful yet refined Abacus Sort game interface focused on clarity, interaction, and visual satisfaction. The challenge wasn’t just creating a game UI — it was about making every movement feel intuitive, every screen feel rewarding, and every interaction visually engaging. The design explores a soft neumorphic-inspired system, blending subtle shadows, smooth gradients, and tactile elements to create a calm, immersive experience.
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Nipun Roy
There's something incredibly atmospheric about a quiet, foggy coast. 🌫️ The team has been dialing in the volumetric fog and lighting to get this desolate, rocky landscape looking just right. Need a reliable development partner to handle massive, immersive environments? Reach out. Our DMs are open. #GameDevelopment #EnvironmentDesign #UnrealEngine5 #GameDev #Outsourcing
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Nucleo Knight
Android Game called "JumpCats"
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Jayojyoti Roy
Kitty Store Tower Defense
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Deepu cp
Hunt : 3D Prey Hunting Game
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Sri Ram
I will create high-quality game backgrounds, objects, props, characters, and UI elements using Midjourney AI Consistent art style across all assets High-resolution, game-ready files
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Joy Philip
Recent Project 🛠️ 🌟🖌️ Magic Cosmos - Game UI 🚀 This project was so fascinating and visionary as this was the first time I was working on a different genre of design. A Game UI. Yes it was quite challenging and I mean it. Arranging the game elements, the characters and the concept was all tough. I took my time. And I think I COOKED with this one. What do you guys says?
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Chirag Baliyan
M1 Garand
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Vitista Moza
Environment Development – Chandra Loka Developed environment visuals for a mythical game setting, focusing on atmosphere, scale, and visual storytelling. Emphasis was placed on lighting, color harmony, and mood-driven design to support exploration and a sense of mysticism within the game world.
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Prateek Singh
Slapdash Card Game
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Deepak Gupta
Word Pop: Game Design
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