I worked on the launch video for Fud AI,
The No.1 opensource AI calorie tracking app!
My role was creating the:
-Script
-Storyboard
-Animations and motion designs
-Music and SFX
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This is how it works! ๐
1. Storyboarding
2. Locking the visuals and animation
3. Sound design and submission
Obviously the simple the process looks the smoother the onboarding feels.
But its not so simple to create a motion work from scratch!
That's why you hire me! ๐ฅณ
Almare | Interior Design Framer Template is live!
A portfolio template for interior design studios doing residential work. Built around large photography and a lot of white space, so it reads closer to a printed portfolio than a web grid. Bodoni Moda for headings, Instrument Sans for body, Space Mono for labels and numbers, in a palette of warm bone and espresso.
Projects run through the Framer CMS. Add a project, fill in the fields, and both the index and the detail page update. Six example projects are included so you can see the structure before you replace them.
Includes: โ Framer CMS collection for projects โ Contact form โ Shared colour and text styles, so changing the palette or fonts is a few edits rather than a page-by-page pass โ Responsive across desktop, tablet, and mobile โ Lifetime updates โ Email support
Fonts: Bodoni Moda, Instrument Sans, Space Mono. All free on Google Fonts.
Note: images are placeholders and not included with the template.
Live preview: https://almare.framer.website/
Interactive websites, web apps & Rive motion for startups
$5k+
Earned
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Followers
Interactive websites, web apps & Rive motion for startups
๐ฌ DEBUT
A launch-day ad that rolls out the red carpet for your product.
Friday, October 20. Premiere night.
A limo glides up to the carpet.
A perfume takes the spotlight.
"Who are you wearing?"
It was wearing the night.
Saturday, a skateboard walked the same carpet.
"Can you do it again?"
It landed it.
Sunday, a soda can cracked open in front of the press.
"What's the flavour?"
Nobody would say.
None of them were real.
All of them got a premiere.
๐๏ธ Every launch deserves a red carpet.
Most of them get a story post.
So I built the whole premiere.
The marquee. The press pen. The fans. The limo.
A rooftop across the street to watch it all from.
I had way too much fun with this one.
Built the street in Blender, then rolled the cameras in SVGator with the MCP.
Six premieres.
One template.
Zero redraws.
Swap the logo and the product.
Every marquee, wall and shot follows.
Retype the headline, the date and what the press shouts.
Every word is live text. Every layer has a name.
The cameras never change.
So who's walking the carpet next?
The flashes never stop. โจ
๐ ๏ธ Built in SVGator with the MCP, staged in Blender. 1,429 named layers, 3,917 keyframes.
Use the template ๐
DEBUT ยท Red-carpet launch ad (https://app.svgator.com/editor#/84c59716958942ceb33024ae5ae4688e)
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๐ฐ FRONT PAGE
A launch-day ad that puts your product on the front page.
Tuesday, October 14. Late City Edition.
A blood orange soda came back.
Shelves cleared in eleven minutes.
Officials urged the public to remain calm.
Friday morning, a phone outlived the news cycle.
Its charger was reported missing, presumed retired.
Saturday, 12:01 a.m.
Cold brew hit the shelves.
Nobody went home.
None of it happened.
All of it made the front page.
๐๏ธ Every launch wants to be news.
Most of them get a banner.
I couldn't find a single newspaper in SVGator's template gallery.
So I built one.
The Bellbird Times.
The Kestrel Herald.
The Nightjar Post.
Three papers.
One template.
Zero redraws.
Retype the headline, swap the photo and the logo.
Every word is live text. Every layer has a name.
The motion never changes.
So what's your headline?
The press never stops. โจ
๐ ๏ธ Built in SVGator with the MCP. 1,038 named layers, 8,440 keyframes.
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๐ช Everybody tells. Eventually.
Halloween, 2003.
A little girl falls into the quarry above Stonewell.
Her father finds her too late.
At least, that's the story he tells.
Twenty-three years later, he's coming home.
Tonight the town burns its secrets.
And something in a long grey coat is walking the street, reciting his own words back to him.
Its face is a mirror.
๐ THE HALFWAY
A first-person horror game built in Rive.
Fog, film grain and a flashlight, like the survival horror we grew up on.
A forest where someone keeps calling her name.
A diner that kept its light on.
An old police scanner tape with a two-minute gap.
2:41. She's still talking.
2:43. He's going back down.
Nobody knows what happened in between.
Except him.
In Stonewell, you write down the one thing you can't say out loud, and you burn it at midnight.
So what would you write on yours?
He only came halfway. โจ
๐ ๏ธ Built in Rive with the CLI, GPU Canvas, Scripting, Data Binding and State Machines.
Enter Stonewell ๐
https://halfway-ethl6h.rive.to
What would you have done with two minutes?
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โ๏ธ The glass is blank. The wall isn't.
Hold it up to a window and there's nothing on it.
No print. No paint.
Then the sun comes through,
and a face lands on the wall.
That's a caustic lens.
Clear acrylic, its surface shaped so precisely that sunlight draws a picture.
They're beautiful, and almost nobody sells them.
Every single one needs its own optics solve.
๐ HELIODOR
A studio that writes a name, or a face, in sunlight.
Type a name, or drop in a photo.
Your browser solves the lens. No server, no AI credits.
A ray-traced proof shows the light before anything is cut.
Then it checks the glass.
The portrait in the video: 3.3ยฐ slope, 3.6 mm deep, match 0.80.
Ready to cut.
From your city and your window, it finds every day the light is sharp
and adds them to your calendar.
Photos were the hard part.
A full-contrast face came out 7.1 mm deep, over the 6 mm cut line.
So every photo now keeps a soft base glow.
Behind it runs a real workshop.
Orders move through each stage on the Workshop board.
Today's lenses nest onto one acrylic sheet.
Approved pieces hang on the public Light Wall.
One photo.
One beam of sun.
Zero AI credits.
So whose face goes on your wall?
The sun does the rest. โจ
๐ ๏ธ Built in Base44: the app, the data, the sign-in and the hosting.
Make yours ๐
HELIODOR (https://heliodor-971f1b5c.base44.app)
UX & Service Designer crafting human-centered systems
15
Followers
UX & Service Designer crafting human-centered systems
Rome has been photographed a million times. I wanted to make something that felt like you were actually there at 2am โ alone, walking, touching the stone.
So I built a narrative thread: a lone wanderer, seen only from behind, moving through the city across 10 shots. Colosseum from above. Trevi at midnight. A gloved hand pushing open a cathedral door. Candlelit wine. All AI-generated inside Melius.
Veo 3 + Kling 3.0 + ElevenLabs score. My entry for the Melius challenge on Contra. Roma Aeterna.
#Melius #CreativeAI #TravelFilm #ContraChallenge
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Designing for "Serenity" ๐โจ
Where nature meets luxury. I created a complete visual identity for a hypothetical eco-resort, covering everything from the architectural concept to the mobile booking interface.
This motion piece sets the tone for the brandโcalm, sustainable, and immersive.
Scope:
โ Brand Identity
โ UI/UX Design
โ Architectural Concept
Whatโs your vibe: The bamboo villa exterior or the zen bedroom interior? Let me know! ๐ก
Case Study: https://contra.com/p/c7mXL6le-serenity-eco-resort-brand-visualization?referralExperimentNid=DEFAULT_REFERRAL_PROGRAM&referrerUsername=royflows
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Santa's Battlegrounds: Holiday Royale 2025
What if Christmas wasn't about giving, but surviving? For the 2025 Holiday Challenge, I wanted to reimagine the North Pole as a high-stakes Battle Royale arena (inspired by PUBG and Fortnite), blended with a classic Pixar-style aesthetic.
A 20-second high-octane trailer that flips the script on holiday cheer. Winner, Winner, Turkey Dinner! ๐ฆ๐
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Santa went Dark Mode. โซ๏ธ๐ด
Designing the "Mission Control 2025" dashboard wasn't just about pixelsโit was about tension.
Visuals: Cyberpunk aesthetic in Figma.
Motion: Precision curves via Magic Path.
Vibe: Sci-fi orchestration via Suno.
Who says holiday apps have to be cute? Let's make them epic.
Closer look at my nostalgic holiday card ๐ Built in Lottie Creator. @LottieFiles
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A little holiday magic, made in Lottie Creator โจ
With the holidays around the corner, I wanted to make something that feels like opening a gift from childhood: a magical collectible card that comes alive under your cursor.
Illustration inspired by Raquel Jove๐ซ
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When the Halloween party says โcome as you areโ ๐งโโ๏ธ
Animated in Lottie Creator โจ
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Groovy Walk: Character Walk Cycle in Lottie Creator
Web Designer & Framer Expert | Landing Pages, 3D & Motion
A little grain. A little distortion. A whole lot of interaction. โณ๏ธ
Introducing Grainy Carousel โ an interactive Framer Code Component I've been building.
I wanted to explore how far a simple horizontal carousel could go when combined with motion, texture and optical effects.
So I brought together:
โ 7 predefined visual styles + custom mode
โ Infinite scrolling with auto-play and drag interaction
โ Procedural grain distortion
โ Adjustable blur effects
โ Concave & convex lens refraction
โ Extensive customization through the Properties panel
One component. Multiple visual directions. Endless ways to experiment.
Built for creative portfolios, digital agencies, editorial websites and immersive landing pages.
Grainy Carousel is now available on Contra.
๐ Check it out, explore the variations and let me know which style is your favourite.
To integrate in your project, purchase it from here: https://contra.com/products/dg9gbcuK-3-d-grainy-carousel-interactive-framer-code-component
I'm also open to collaborating with teams and founders looking to bring distinctive interactions, motion and 3D experiences into their websites.
Have an interesting web experience in mind? Let's build it.
#Framer #InteractionDesign #CreativeDevelopment #MotionDesign #WebDesign
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Introducing Fluid Cards โ make your designs move.
Iโve been working on something new: Fluid Cards, an interactive Framer component designed to turn static images into a more expressive visual experience.
Think fluid card deformations, sequential flipping animations, scrolling headline tickers and customisable motion โ all inside Framer.
What's included:
Fluid, 3D-inspired card deformation
Sequential card-flipping animations
Single-row and multi-row headline tickers
Customisable typography, captions and card links
Adjustable lighting, shadows and motion settings
Flexible controls directly inside Framer
Built for creative portfolios, agency websites, landing pages and visual storytelling.
No complicated setup. Just add the component, customise it and make your layouts move.
Explore Fluid Cards:
๐ Live demo: https://fluidcards.framer.website/
๐ Get the component on Contra: https://contra.com/products/ROSwJ0ag-fluid-cards-interactive-framer-component
I'd love to see what you create with it!
#Framer #FramerComponents #InteractionDesign #MotionDesign #CreativeDevelopment #WebDesign #NoCode
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Why I built a 3D mini-game for my design portfolio ๐พ๐
When I set out to redesign my portfolio, I knew a standard grid of case studies wouldn't cut it. With 4+ years of experience across product interaction, WebAR, and UX design, I needed a space that actually demonstrated what I can build.
So, I built Sartisticway, an immersive web experience developed entirely in Framer.
Here is what I focused on:
๐งต Scroll-Driven Storytelling: Custom SVG paths that dynamically "untangle" as you scroll, guiding the narrative.
๐ Gamified Skill Discovery: Instead of reading a list of tools, users play "Skill Run"โa custom 3D WebGL mini-game where they pilot a ship to discover my tech stack.
๐ฑ Zero Performance Compromise: Cinematic 3D motion and micro-interactions that run at a smooth 60fps across all breakpoints.
Iโve just published the complete breakdown of my design and development process on Contra. If you are a founder or team looking to build products at the intersection of art and emerging technology, let's talk.
๐ Check out the full case study here (https://contra.com/p/kglEkNA2-immersive-3-d-web-portfolio-design-and-development?referralExperimentNid=DEFAULT_REFERRAL_PROGRAM&referrerUsername=sarthak_prakash_z5j95nca)
๐น๏ธ Play the portfolio (https://sartisticway.in/)
๐ ๏ธ Build your own immersive site with Framer
(https://framer.link/sartisticway)โ Check out other Framer-build experiences: Classical Dance (https://nrityamohana.in/) | Finance (https://sartisticway.in/jbr)
#FramerDeveloper #ProductDesign #UXUI #CreativeTechnology #ContraIndependents #HireMe #WebExperience