Freelancers using Houdini in City of London
Freelancers using Houdini in City of London
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Pavel Chukhov
London, UK
Creative Director / CG Generalist
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Creative Director / CG Generalist
1
Exploring Emotional States Through Abstract Video Artworks
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4
1
Showreel 2025 / Pavel Chukhov
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8
1
iPhone 16 Pro Launch Visual Development
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5
3
Here is my new art piece from the Emotion Art series. What do you think?
3
65
Houdini
(3)
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Yuri Kurganski
pro
City of London, UK
Interactive Rive Motion Designer
$1k+
Earned
1x
Hired
5.0
Rating
12
Followers
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Interactive Rive Motion Designer
1
Project Overview When the Museum “Art and Facts” (MAF) launched in St. Petersburg, they needed a visual anchor for their new 1200-square-meter interdisciplinary space. The prompt was abstract: create a unifying metaphor that bridges science, nature, technology, memory, and art. Over two intense months of solo production, I designed, directed, and animated an immersive visual essay that now serves as the permanent, beating heart of the exhibition. My goal was to take the museum's eclectic artifacts and weave them into an emotionally resonant journey through time. The Visual Journey Rather than a standard showcase, the video is a fluid evolution of scale and history. The narrative begins at the microscopic level, slowly expanding into ancient history as physical relics emerge from the sands of time. From there, the timeline accelerates, leaping forward into the era of artificial intelligence and futuristic architecture. As the journey unfolds, it weaves through surreal interpretations of natural environments and real-world museum artifacts, ultimately culminating in a massive jump to the cosmos. It’s an exploration of how tradition, human imagination, and technology all occupy the same continuous timeline. Project Details & Process Role: Solo Design, Direction, & Animation Timeline: 2 Months Software Stack: Houdini, Redshift, Nuke
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144
15
Hi everyone, here is my submission for the challenge. I’ve built a dynamic car interface that balances a universal feel with total flexibility. The idea was to create an HMI that shifts and adapts to both the driving mode and the driver’s mood. It’s built on a modular system, so there are plenty of ways to configure it for any use case. Riv to play with: https://rive.app/s/v-8BDIOs_kOFczJjU5D-VQ/?runtime=rive-renderer
4
15
865
1
Data-Driven Stress Calendar for Welltory
1
4
0
Rive Onboarding Funnel for a Mobile App
0
16
Houdini
(1)
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Leonardo Bruni
pro
London, UK
CGI & AI Pipeline Architect for VFX and Product Teams
New to Contra
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CGI & AI Pipeline Architect for VFX and Product Teams
1
ImpossibleFood - 3D base / AI render test
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2
0
VFX Showreel
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3
11
AFTER CHRISTMAS is a 30-second one-take AI short film created for the CapCut Seedance 2.5 Video Challenge. The film explores how a seemingly ordinary Christmas night can gradually become unsettling, told entirely through a single continuous camera movement. The challenge was to maintain spatial, character and prop continuity throughout the entire shot while allowing the camera to naturally discover the story. No cuts. No dissolves. No camera resets. Written & "Directed" by Leonardo Bruni Created with CapCut Video Studio + Seedance 2.5.
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Meet Anna. Anna is a virtual influencer and an ongoing R&D project at Damn! We’re exploring how generative AI can be used to create a persistent digital character, not just a single AI generated image, but a consistent identity capable of producing content across different environments, styles and situations. The project investigates the intersection of: • Generative AI on 3D Outputs • Character consistency • Automated Content Creation This reel is a first look at our experiments with Anna. The project was completed over a year ago, but due to an NDA, we were only able to release the work now. At Damn!, we’re interested in what happens when AI generation meets the technical discipline of a real production pipeline. We’re open to collaborations around AI, virtual characters and next generation digital content.
3
175
Houdini
(2)
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Oleg Savchuk
London, UK
Clean UI for digital and physical products
New to Contra
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Clean UI for digital and physical products
0
Together with UUF
0
77
1
Hi guys, I’ve built MOMUS — a workspace designed specifically for UI/UX designers and e-commerce merchants. MOMUS evaluates an e-commerce project through four different lenses: • The Merchant • The Customer • The UX Designer • The Marketer — because targeted upsell triggers still matter. If you’re a designer or merchant currently working on a new Shopify e-commerce site, feel free to send me a link to your project or specific pages. I’ll be happy to run a free analysis for you. The goal is to identify UX and CRO opportunities that could help improve the experience and ultimately increase sales. It’s completely free — I’d simply love to see how useful you find the analysis and whether the results give you any actionable insights. Feel free to send me a link or DM
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25
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Sonus™ — Pulse Frequency Editorial Web Concept
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15
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https://caaards.me/ 10-Second Professional Pitch (Mobile UI)
0
29
Houdini
(1)
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Leo Evershed
London, UK
3D Generalist | Houdini Specialist
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3D Generalist | Houdini Specialist
0
Hand Project
0
5
0
Music Video Project
0
6
0
Showreel (Film and TV)
0
10
0
Coral Project
0
6
Houdini
(4)
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