Packed asset sheets are everywhere — sprite sheets, icon grids, sticker packs, swatch boards, diagram plates. Extracting individual assets manually is slow and error-prone. Asset Extractor solves this for every format.
Upload your sheet. The AI reads the full layout, names and categorizes every asset, and returns a structured list for you to confirm. Select what you need — one category, one animation cycle, or everything — and each asset is generated as a clean 1:1 transparent PNG, styled to match the source exactly. No manual slicing, no design software.
Works on pixel art, flat design, illustration, and mixed-style sheets. Any organized asset layout, any industry.
Try it yourself — the workflow is live and ready to run. Drop in your sheet and see what comes out.
Asset Extractor Workflow (https://morphic.com/en/workflows/019dc5ea-47eb-76d3-9661-723f73c81f94/asset-extractor)
1
35
I decided to build a portfolio for a fictional author for the Zo Challenge. I started by creating a profile for Julie, the a speculative fiction author,
and built from there.
Watch Julie Vanwill's portfolio come alive with a cinematic intro reveal. Ambient audio fades in as layered backgrounds create atmospheric depth.
Each story has its own room with themed styling and accent colors. Scroll-triggered animations reveal content progressively, building suspense.
Toggle audio on or off—it only plays on the homepage, never intruding.
It's a storytelling-first design: atmosphere before information.
Built with Zo.
3
1
195
An Interactive 3D harbor environment ⚓️
L-shaped piers, animated water, and boats gently bobbing at their moorings bring this scene to life. From a lighthouse with a pulsing beacon to circling seagulls and waving flags, every detail is built for immersive, real-time interaction.
Harbor-side buildings, rocky cliffs with palm trees, and authentic port props complete the atmosphere.
Try it out 👉 3D Harbor Environment
(https://omma.build/p/harbor-deck-game-environment-39lwpn)Demo (https://youtu.be/D3zHGiqX-yc)
#GameArt #EnvironmentDesign #RealTimeRendering #3DEnvironment
4
294
As we get closer to project delivery, final review often becomes a mix of opinions, scattered notes, and rushed checklists. Project Quality Guardian is here to make that last mile more consistent. It is a pre-delivery QA Notion custom agent that helps users validate client deliverables against requirements, brand standards, technical specs, accessibility expectations, and overall completeness.
This agent is built for day-to-day project work. It supports common deliverable types like decks, PDFs, websites, app screens, and campaign assets, and it is useful for both internal reviews and client pre-flights. The most important rule it follows is that it always confirms the requirements before it evaluates the work.
In the demo below, you'll see the agent gather deliverable context, draft the requirements checklist, and ask for confirmation. Once confirmed, it runs the QA checklist and produces a Pass, Conditional pass, or Fail result, with findings labeled by severity and written as specific fixes the team can implement quickly.
The intent is simple: fewer surprises at handoff, less churn in the final 10 percent, and a clearer standard for what “ready” looks like.
Try it out at Project Quality Guardian
(https://www.notion.so/agent/3336b3f55a7280d989d5009289cf6327) https://youtu.be/m2bf_OJ9By8