With HighEndScroll, I wanted to redefine how users interact with media feeds. Most galleries areWith HighEndScroll, I wanted to redefine how users interact with media feeds. Most galleries are
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With HighEndScroll, I wanted to redefine how users interact with media feeds. Most galleries are static; I wanted one that felt alive. By integrating Three.js into Framer, I developed a system where images warp and flow based on the 'kinetic energy' of the user's scroll.
The challenge was balancing high-fidelity shader effects with performance. The result is a fluid, engaging experience that doesn't just display content—it makes the act of scrolling an event in itself. It’s perfect for luxury brands, high-end portfolios, and immersive editorial sites.
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Creatives on Contra have earned over $150M and we are just getting started