I designed Velour, a fashion app, and the first thing I made wasn't a screen. It was a list of six problems. 🧵
Before designing anything, I wrote down what makes shopping apps forgettable. Generic feeds, no point of view, discovery that feels like a search bar instead of a magazine. Then every screen became an answer to one.
What shaped it:
A home feed that reads like a curated editorial, not an endless grid
Minimal and high contrast, so the clothes carry the colour and the interface stays quiet 🖤
Discovery, checkout, and tracking as one continuous feel, not three apps stitched together
The design gets easy once the problem is honest. Most weak products skip that step.
Full case study is on my profile; I think you'll love it. ✨:
Diagnose before you design, or let the problems surface?
Always diagnose first. Skipping the problem definition phase is exactly why so many modern shopping apps look like identical. What were the specific six problems you initially wrote down?
generated these little fellas for a concept and now i want to build a whole brand around them.
if you're making something that helps people dream and aspire, they're looking for a home:)
Excited to share the latest web redesign projects for Codexâš¡
The goal was to pair technical credibility with a more approachable, modern financial aesthetic while preserving the depth and complexity that make Codex a high-profile data provider.
The result is a visual direction designed to resonate across the spectrum, from crypto builders and neofinance founders to enterprise-scale exchanges like Coinbase. 💻