Most HUDs look like someone spilled a spreadsheet on a fighter jet. We wanted something you’d actually want an inch from your eyeball.
So we went big and quiet. Giant type hides behind the people and objects, so the interface and the picture become one thing. The tennis player steps in front of the score like he owns it. Lucy just gets to be Lucy.
Then we got a little obsessive: tiny coordinates, tracking boxes chasing a ball, an “MVP” tag floating next to a trophy, just because. Nobody will read it all. That’s the point.
Only one moment gets to be loud: the call screen. Pink on one edge, green on the other. Decline, accept. Our favourite thing in the set, and yes, we’re a bit in love with it.
Sound on. Tell us what you’d cut, what you’d keep, and what you’d make even bigger.
"Tonight's queue: Late Night Drive" is such a great mood. It feels like a real curated experience rather than just a random playlist. The UI is super sleek.
This is how a social system should work: strong enough rules that the brand reads at thumbnail size, loose enough that the feed never looks copy-pasted. Do you hand clients a Figma kit for this, or build it in something their team edits themselves?
AI can generate a dashboard. But can it give a product its own identity?
The first design was created by my client using AI a familiar dashboard style you've probably seen across countless AI-generated products.
I redesigned it to feel less generic and more intentional, with a distinctive visual identity, clearer hierarchy, and an experience built around meaningful celebrations.
The goal wasn't just to make it look better. It was to make it feel like its own product.
What do you think is missing from most AI-generated interfaces?