Few of my recent University project i have worked on, trying multidisciplinary approach that includes branding and design, Automotive projects as well as consumer electronics.
🎬 DEBUT
A launch-day ad that rolls out the red carpet for your product.
Friday, October 20. Premiere night.
A limo glides up to the carpet.
A perfume takes the spotlight.
"Who are you wearing?"
It was wearing the night.
Saturday, a skateboard walked the same carpet.
"Can you do it again?"
It landed it.
Sunday, a soda can cracked open in front of the press.
"What's the flavour?"
Nobody would say.
None of them were real.
All of them got a premiere.
🎟️ Every launch deserves a red carpet.
Most of them get a story post.
So I built the whole premiere.
The marquee. The press pen. The fans. The limo.
A rooftop across the street to watch it all from.
I had way too much fun with this one.
Built the street in Blender, then rolled the cameras in SVGator with the MCP.
Six premieres.
One template.
Zero redraws.
Swap the logo and the product.
Every marquee, wall and shot follows.
Retype the headline, the date and what the press shouts.
Every word is live text. Every layer has a name.
The cameras never change.
So who's walking the carpet next?
The flashes never stop. ✨
🛠️ Built in SVGator with the MCP, staged in Blender. 1,429 named layers, 3,917 keyframes.
It’s been a minute since my last post here on Contra.
While my main focus usually lives in photo editing and digital design, I was digging through the archive recently and thought it’d be fun to share a couple of branding projects from the past:
Slide 2: Choku Ladies Boutique identity and mockups (2 years ago)
Brand identity isn't my everyday lane, but tackling projects like these taught me a lot about visual consistency across different mediums. I’d love to hear your thoughts or see any feedback from fellow designers. Great to connect with the community again.