The jump from loose sketches to a cohesive café world is so satisfying—those little cup and bag marks carry through beautifully. I especially like how the roughness survived the polish instead of getting flattened.
Experimenting with my components to create something special for you :)
A: Hero section created using Dither Engine
B: Pricing section created using Halftone Engine
Going with B on this. The halftone texture on the pricing section gives it personality without distracting from the conversion goal. Dither on the hero is cool but feels like it competes with the headline.