Break Design Monotony with Uncanny UX: Explore Radical CreativityBreak Design Monotony with Uncanny UX: Explore Radical Creativity
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started
Stuck designing the same thing over and over?
I built Uncanny UX to break that loop.
The name comes from the “uncanny valley” — that strange feeling when something feels almost human, but not quite.
Today, we design for synthetic personas, algorithmic behaviors, and systems that shape how people think and act. The result often feels polished — but slightly artificial.
Using Figma Make, I created a constraint-driven case generator rooted in accessibility, environment, and behavioral contradictions.
In a culture of infinite tools and instant generation, constraint becomes radical.
Creativity doesn’t grow in comfort.
It grows in tension.
Built with Figma Make.
#FigmaMakeathon
Back to feed
The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started