ROOM 6: A Psychological Horror Game Built with RiveROOM 6: A Psychological Horror Game Built with Rive
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ROOM 6 is an original first-person psychological horror game set in an isolated roadside motel.
After arriving late at night, the player checks into Room 6. What begins as an ordinary overnight stay gradually becomes something far more unsettling.
Built during the Rive Halloween Challenge using Rive CLI and GPU Canvas, the project features a fully explorable real-time 3D environment, custom WGSL rendering, Luau scripting, data-driven interactions, interactive objects, environmental puzzles, and cinematic storytelling.
The project was developed with Claude Code under my creative direction. I designed the concept, story, environments, visual atmosphere and interactions, then refined the experience through references, iteration and hands-on playtesting.
ROOM 6 demonstrates how Rive CLI and GPU Canvas can be used to create an interactive 3D horror experience beyond traditional interface animation. @rive_app
Alexander's avatar
Damn, a full-on horror game running in a browser, and it looks this good? Seriously impressive work. Best of luck with it!
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