My entry to the pwnisher "DRÆM SEQUENCE" 3D Community Challenge. Blender - Marvelous designer - D...My entry to the pwnisher "DRÆM SEQUENCE" 3D Community Challenge. Blender - Marvelous designer - D...
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My entry to the pwnisher "DRÆM SEQUENCE" 3D Community Challenge.
Blender - Marvelous designer - Davinci resolve
I am available for freelance work for all types of CG Animation, 3d Modeling, Post Production, Arch viz, Fluids Simulations, and 3d Rendering!
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#dreamsequence #dreamsequencechallenge #blender #blender3d #cyclesrender
KARMAE is a contemporary fragrance house exploring the relationship between scientific precision and sensory experience. ASTER was developed as the softer side of the brand, combining a restrained visual identity with tactile materials, frosted glass, muted metallics and considered packaging details.
The goal was to create a cohesive brand experience where the identity, product and packaging feel like natural extensions of one another. Alongside the branding and packaging, I also developed the product visuals and final 3D renders in Blender.
A more in-depth look at the concept, design decisions and final applications can be found in the full case study.
Long story short, I really enjoyed bringing this one to life, especially exploring how material contrasts and subtle details could give ASTER its own character while keeping it connected to the wider KARMAE brand.
Who needs an invitation when you have a little imagination and a lot of fantasy?
That's how I got to the CapCut World LA event at the Audrey Irmas Pavilion. The trip was... intense! 🦄
This is my entry for the new Contra × CapCut challenge.
My workflow:
① I created the character sheet and the prop sheet for the mushroom, as well as the location sheets for a nature landscape and the Audrey Irmas Pavilion.
② I created still shots using my internal AI image generation tool.
③ I created trippy 2D/3D animated images to use as the opening frames of the videos.
④ I imported all the images into the CapCut Video Studio and used the CapCut AI to animate them.
⑤ I created the music in ElevenLabs/ElevenMusic.
⑥ I edited the videos using DaVinci Resolve.