Building a 3D UI Shot Through Material, Light, Depth, and MotionBuilding a 3D UI Shot Through Material, Light, Depth, and Motion
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A good 3D UI shot usually starts long before the animation.
Materials give the UI weight, light gives it focus, depth gives it space, and motion brings everything together.
Pavlo's avatar
lovely shot !
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The network for creativity
Join 1.25M professional creatives like you
Connect with clients, get discovered, and run your business 100% commission-free
Creatives on Contra have earned over $150M and we are just getting started