Being a designer feels like a superpower. Build a prototype? Nope. A fully working app? Yes! Here...Being a designer feels like a superpower. Build a prototype? Nope. A fully working app? Yes! Here...
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Being a designer feels like a superpower. Build a prototype? Nope. A fully working app? Yes! Here’s what I made:
Leela is a 2,000-year-old Indian board game with 72 squares, one question, and one die. You roll to enter, move through named inner states, and write a reflection at each square.
Existing versions are either flat, digitised boards or feature-heavy wellness suites. I wanted to make a quieter one.
How I built it:
→ Flowstep MCP wired into Claude Code, Created Flowstep screens directly on canvas and implemented changes from the canvas and using Figma, Design MD file inside of Flowstep is a gem, helps to create cohesive design fast
→ Three complete design iterations before the visual language felt right: a night-sky version, a minimal one, and finally the aura direction that shipped.
→ A playable build deployed on Vercel with the real rules: roll a six to enter, three sixes burn, land exactly on square 68 to complete the game, and landing on square 72 sends you back to 51, music on/off, record or type settings.
→ An optional AI guide running behind a serverless function, so the API key never reaches the browser. The game is fully playable without it.
🎉 Link: Flowstep
Linkedin Post: link
Built with Flowstep, Claude Code via MCP, and Vercel.
#FlowstepChallenge
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Octavian's avatar
can't wait to try out this game, a 2000 year old game with 72 squares seems like a real challenge, I don't know but my mind is telling me "SUDOKU STRATEGY" 😂. I love also how many screens you have and the consistency that you respected.
Helen's avatar
You could try it here https://leelagame.vercel.app , the whole idea is not just ask bothering question, but get into the state where you are ready to get the answer, and there are 28+ screens.
Helen's avatar
thank you!
Subhradip's avatar
Love this. The color palette is incredibly slick, and it proves a great product isn't just functional - it has a point of view.
Helen's avatar
Thank you so much!
Oluwaseun's avatar
Wow this is really good !!! 👏
Helen's avatar
Thank you :)
Emmanuel's avatar
Amazing work!
Helen's avatar
Thank you so much! 😊
Emmanuel's avatar
You're welcome!
Sujon's avatar
Nice work!
Helen's avatar
Thank you! 🔥
Arshia's avatar
AMAZING!
Helen's avatar
Thank you so much!
Golden Funnel's avatar
Alao Sodiq logo
What a brilliant concept behind this
Helen's avatar
Thank you! 😊
Vara's avatar
This is great work Helen. How did you find the experience of tweaking the Design file in Flowstep versus making direct edits in Figma?
Helen's avatar
Thank you Vara, I have tried be more specific with the prompts, but it didn`t worked as smooth as desired, so my "design change" often went into steps: generate another screen function, that I used as moodboard and tweaked in Figma. But colors and fonts were wired into design.md file, so changes mainly were in arrangement.
Tauhid's avatar
Amazing work!
Adebayo's avatar
This is such a great example of design going beyond the visuals and becoming a fully playable experience. The evolution through three visual directions is especially impressive—the final aura direction feels calm and intentional. 🔥
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